Scene manager: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{CD|CSceneManager|file1=sceneentity.cpp}} {{base point|scene_manager}} This entity exists call think on all scene entities in a deterministic order. <!-- comment from source...") |
(-added see also) |
||
Line 1: | Line 1: | ||
{{CD|CSceneManager|file1=sceneentity.cpp}} | {{CD|CSceneManager|file1=sceneentity.cpp}} | ||
{{base point|scene_manager}} This entity exists call think on all scene entities in a deterministic order. <!-- comment from source code --> | {{base point|scene_manager}} This entity exists to call think on all scene entities in a deterministic order. <!-- comment from source code --> | ||
== See Also == | == See Also == | ||
* [[instanced_scripted_scene]] | * [[instanced_scripted_scene]] | ||
* [[terror_gamerules]] | |||
* [[terror_player_manager]] | |||
* [[soundent]] | |||
* [[vote_controller]] |
Revision as of 11:24, 7 November 2022
![]() |
---|
CSceneManager |
![]() |
Template:Base point This entity exists to call think on all scene entities in a deterministic order.