Weapon gascan: Difference between revisions

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(not in fgd)
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{{stub}}
{{stub}}
{{ent not in fgd|nolink=1}}
{{CD|CGasCan|CCarriedPropWeapon}}
{{CD|CGasCan|CCarriedPropWeapon}}
{{l4d series point|weapon_gascan}}
{{l4d series point|weapon_gascan}}

Revision as of 10:07, 6 November 2022

Stub

This article or section is a stub. You can help by expanding it.

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CGasCan
CCarriedPropWeapon
CCarriedProp
CBaseBackpackItem
CTerrorWeapon
CWeaponCSBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity

Template:L4d series point

Outputs

OnKilled
[Todo] (the only entity in l4d2 that actually has this output)

See Also