Commentary zombie spawner: Difference between revisions
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==Keyvalues== | ==Keyvalues== | ||
{{KV | {{KV Targetname}} | ||
==Inputs== | ==Inputs== | ||
{{IO|SpawnZombie|Spawn a specific zombie now. String format is zombie type followed by an optional target name (e.g., <tt>smoker,BostonJoe</tt> or <tt>common_male_suit</tt>).<br/> Zombie types {{l4d}}{{l4d2}}: Boomer, Common_*, Hunter, Smoker, Tank, Witch.<br> Zombie types {{l4d2}}: Jockey, Charger, Spitter|param=string}} | {{IO|SpawnZombie|Spawn a specific zombie now. String format is zombie type followed by an optional target name (e.g., <tt>smoker,BostonJoe</tt> or <tt>common_male_suit</tt>).<br/> Zombie types {{l4d}}{{l4d2}}: Boomer, Common_*, Hunter, Smoker, Tank, Witch.<br> Zombie types {{l4d2}}: Jockey, Charger, Spitter|param=string}} | ||
==Outputs== | ==Outputs== | ||
{{IO|OnSpawnedZombieDeath|Fired when one of the zombies spawned by this entity has died.}} | {{IO|OnSpawnedZombieDeath|Fired when one of the zombies spawned by this entity has died.}} | ||
==See Also== | ==See Also== | ||
* {{ent|info_zombie_spawn}} | * {{ent|info_zombie_spawn}} |
Revision as of 04:58, 23 October 2022
Template:L4d series point It is a manual spawning point for specific types of zombies for the commentary mode.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- SpawnZombie <string >
- Spawn a specific zombie now. String format is zombie type followed by an optional target name (e.g., smoker,BostonJoe or common_male_suit).
Zombie types: Boomer, Common_*, Hunter, Smoker, Tank, Witch.
Zombie types: Jockey, Charger, Spitter
Outputs
- OnSpawnedZombieDeath
- Fired when one of the zombies spawned by this entity has died.