Func precipitation blocker: Difference between revisions
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Note:Moving or killing this entity in-game has no effect. Rain and snow is still being blocked where it was placed originally.
Deprecated (talk | contribs) m (Available in the following Source games to Available since Left 4 Dead) |
(-added a note, removed wrong or irrelevant info) |
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{{base | {{base brush|func_precipitation_blocker|since=Left 4 Dead}} It prevents rain and snow inside its volume. | ||
{{note|Moving or killing this entity in-game has no effect. Rain and snow is still being blocked where it was placed originally.}} | |||
== Keyvalues == | == Keyvalues == | ||
{{KV Targetname}} | {{KV Targetname}} | ||
== | == See Also == | ||
* [[func_precipitation]] |
Revision as of 12:38, 6 October 2022
Template:Base brush It prevents rain and snow inside its volume.

Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities