Tool textures (GoldSrc): Difference between revisions

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m (→‎ZHLT.WAD: what it is)
m (make all images 64 pixels wide, for consistency. will integer-upscale the 16x and 32x ones later, for professionality)
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! Image !! Name !! Usage / Notes
! Image !! Name !! Usage / Notes
|-
|-
| [[File:HalflifeWad-curlyBLUE.png]] || {BLUE || An invisible brush face. {{confirm|Does it seal BSP?}}
| [[File:HalflifeWad-curlyBLUE.png|64px]] || {BLUE || An invisible brush face. {{confirm|Does it seal BSP?}}
|-
|-
| [[File:HalflifeWad-curlyINVISIBLE.png]] || {INVISIBLE || Functions same as {BLUE.
| [[File:HalflifeWad-curlyINVISIBLE.png|64px]] || {INVISIBLE || Functions same as {BLUE.
|-
|-
| [[File:HalflifeWad-AAATRIGGER.png]] || AAATRIGGER || Used for [[Trigger|trigger]] brush entities.
| [[File:HalflifeWad-AAATRIGGER.png|64px]] || AAATRIGGER || Used for [[Trigger|trigger]] brush entities.
|-
|-
| [[File:HalflifeWad-BLACK.png]] || BLACK ||  
| [[File:HalflifeWad-BLACK.png|64px]] || BLACK ||  
|-
|-
| [[File:HalflifeWad-CLIP.png]] || CLIP || See [[Clip texture]]
| [[File:HalflifeWad-CLIP.png|64px]] || CLIP || See [[Clip texture]]
|-
|-
| [[File:HalflifeWad-ORIGIN.png]] || ORIGIN || Treated as the origin point for rotating entities, such as [[Func door rotating|func_door_rotating]].
| [[File:HalflifeWad-ORIGIN.png|64px]] || ORIGIN || Treated as the origin point for rotating entities, such as [[Func door rotating|func_door_rotating]].
|-
|-
| [[File:HalflifeWad-SKY.png]] || SKY || Used for displaying the [[Skybox (2D)|skybox]].
| [[File:HalflifeWad-SKY.png|64px]] || SKY || Used for displaying the [[Skybox (2D)|skybox]].
|-
|-
| [[File:HalflifeWad-TRANSLUCENT.png]] || TRANSLUCENT ||  
| [[File:HalflifeWad-TRANSLUCENT.png|64px]] || TRANSLUCENT ||  
|-
|-
| [[File:HalflifeWad-WHITE.png]] || WHITE ||  
| [[File:HalflifeWad-WHITE.png|64px]] || WHITE ||  
|}
|}


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! Image !! Name !! Usage / Notes
! Image !! Name !! Usage / Notes
|-
|-
| [[File:CZERO+DOD hlbasics-curlyblue.png]] || {blue || An invisible brush face. {{confirm|Does it seal BSP?}}
| [[File:CZERO+DOD hlbasics-curlyblue.png|64px]] || {blue || An invisible brush face. {{confirm|Does it seal BSP?}}
|-
|-
| [[File:CZERO+DOD hlbasics-aaa_1.png]] || aaa_1 ||  
| [[File:CZERO+DOD hlbasics-aaa_1.png|64px]] || aaa_1 ||  
|-
|-
| [[File:CZERO+DOD hlbasics-aaa_2.png]] || aaa_2 ||  
| [[File:CZERO+DOD hlbasics-aaa_2.png|64px]] || aaa_2 ||  
|-
|-
| [[File:CZERO+DOD hlbasics-aaa_3.png]] || aaa_3 ||  
| [[File:CZERO+DOD hlbasics-aaa_3.png|64px]] || aaa_3 ||  
|-
|-
| [[File:CZERO+DOD hlbasics-aaa_hurt.png]] || aaa_hurt ||  
| [[File:CZERO+DOD hlbasics-aaa_hurt.png|64px]] || aaa_hurt ||  
|-
|-
| [[File:CZERO+DOD hlbasics-aaa_multi.png]] || aaa_multi ||  
| [[File:CZERO+DOD hlbasics-aaa_multi.png|64px]] || aaa_multi ||  
|-
|-
| [[File:CZERO+DOD hlbasics-aaa_once.png]] || aaa_once ||  
| [[File:CZERO+DOD hlbasics-aaa_once.png|64px]] || aaa_once ||  
|-
|-
| [[File:CZERO+DOD hlbasics-aaa_push.png]] || aaa_push ||  
| [[File:CZERO+DOD hlbasics-aaa_push.png|64px]] || aaa_push ||  
|-
|-
| [[File:CZERO+DOD hlbasics-aaa_push2.png]] || aaa_push2 ||  
| [[File:CZERO+DOD hlbasics-aaa_push2.png|64px]] || aaa_push2 ||  
|-
|-
| [[File:CZERO+DOD hlbasics-AAATRIGGER.png]] || AAATRIGGER || Used for [[Trigger|trigger]] brush entities.
| [[File:CZERO+DOD hlbasics-AAATRIGGER.png|64px]] || AAATRIGGER || Used for [[Trigger|trigger]] brush entities.
|-
|-
| [[File:CZERO+DOD hlbasics-clip.png]] || clip || See [[Clip texture]].
| [[File:CZERO+DOD hlbasics-clip.png|64px]] || clip || See [[Clip texture]].
|-
|-
| [[File:CZERO+DOD hlbasics-cr_matleaf.png]] || cr_matleaf ||  
| [[File:CZERO+DOD hlbasics-cr_matleaf.png|64px]] || cr_matleaf ||  
|-
|-
| [[File:CZERO+DOD hlbasics-cr_matmetal.png]] || cr_matmetal ||  
| [[File:CZERO+DOD hlbasics-cr_matmetal.png|64px]] || cr_matmetal ||  
|-
|-
| [[File:CZERO+DOD hlbasics-hint.png]] || hint ||  
| [[File:CZERO+DOD hlbasics-hint.png|64px]] || hint ||  
|-
|-
| [[File:CZERO+DOD hlbasics-ORIGIN.png]] || ORIGIN || Treated as the origin point for rotating entities, such as [[Func door rotating|func_door_rotating]].
| [[File:CZERO+DOD hlbasics-ORIGIN.png|64px]] || ORIGIN || Treated as the origin point for rotating entities, such as [[Func door rotating|func_door_rotating]].
|-
|-
| [[File:CZERO+DOD hlbasics-SKIP.png]] || SKIP ||  
| [[File:CZERO+DOD hlbasics-SKIP.png|64px]] || SKIP ||  
|-
|-
| [[File:CZERO+DOD hlbasics-sky.png]] || sky || Used for displaying the [[Skybox (2D)|skybox]].
| [[File:CZERO+DOD hlbasics-sky.png|64px]] || sky || Used for displaying the [[Skybox (2D)|skybox]].
|}
|}


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! Image !! Name !! Usage / Notes
! Image !! Name !! Usage / Notes
|-
|-
| [[File:CZERO hlbasics-bark.png]] || bark ||  
| [[File:CZERO hlbasics-bark.png|64px]] || bark ||  
|-
|-
| [[File:CZERO hlbasics-black.png]] || black ||  
| [[File:CZERO hlbasics-black.png|64px]] || black ||  
|-
|-
| [[File:CZERO hlbasics-cr_matbark.png]] || cr_matbark ||  
| [[File:CZERO hlbasics-cr_matbark.png|64px]] || cr_matbark ||  
|-
|-
| [[File:CZERO hlbasics-cr_matcard.png]] || cr_matcard ||  
| [[File:CZERO hlbasics-cr_matcard.png|64px]] || cr_matcard ||  
|-
|-
| [[File:CZERO hlbasics-cull.png]] || cull ||  
| [[File:CZERO hlbasics-cull.png|64px]] || cull ||  
|-
|-
| [[File:CZERO hlbasics-leaf.png]] || leaf ||  
| [[File:CZERO hlbasics-leaf.png|64px]] || leaf ||  
|-
|-
| [[File:CZERO hlbasics-loc.png]] || loc ||  
| [[File:CZERO hlbasics-loc.png|64px]] || loc ||  
|-
|-
| [[File:CZERO hlbasics-skycull.png]] || skycull ||  
| [[File:CZERO hlbasics-skycull.png|64px]] || skycull ||  
|}
|}


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! Image !! Name !! Usage / Notes
! Image !! Name !! Usage / Notes
|-
|-
| [[File:DOD hlbasics-cr_mathvymetal.png]] || cr_mathvymetal ||  
| [[File:DOD hlbasics-cr_mathvymetal.png|64px]] || cr_mathvymetal ||  
|-
|-
| [[File:DOD hlbasics-cr_matsand.png]] || cr_matsand ||  
| [[File:DOD hlbasics-cr_matsand.png|64px]] || cr_matsand ||  
|-
|-
| [[File:DOD hlbasics-cr_matwood.png]] || cr_matwood ||  
| [[File:DOD hlbasics-cr_matwood.png|64px]] || cr_matwood ||  
|-
|-
| [[File:DOD hlbasics-NULL.png]] || NULL ||  
| [[File:DOD hlbasics-NULL.png|64px]] || NULL ||  
|}
|}


== ZHLT.WAD ==
== ZHLT.WAD ==
<code>ZHLT.WAD</code> is used for the additional features provided by the [[ZHLT]] and [[VHLT]] compilers. It does not come with any vanilla first-party GoldSrc title, but instead comes with ZHLT/VHLT.
<code>ZHLT.WAD</code> is used for the additional features provided by the [[ZHLT]] and [[VHLT]] compilers. It does not come with any vanilla first-party GoldSrc title, but instead comes with ZHLT/VHLT.

Revision as of 19:42, 18 July 2022

Stub

This article or section is a stub. You can help by expanding it.

HALFLIFE.WAD

Image Name Usage / Notes
HalflifeWad-curlyBLUE.png {BLUE An invisible brush face.
Confirm:Does it seal BSP?
HalflifeWad-curlyINVISIBLE.png {INVISIBLE Functions same as {BLUE.
HalflifeWad-AAATRIGGER.png AAATRIGGER Used for trigger brush entities.
HalflifeWad-BLACK.png BLACK
HalflifeWad-CLIP.png CLIP See Clip texture
HalflifeWad-ORIGIN.png ORIGIN Treated as the origin point for rotating entities, such as func_door_rotating.
HalflifeWad-SKY.png SKY Used for displaying the skybox.
HalflifeWad-TRANSLUCENT.png TRANSLUCENT
HalflifeWad-WHITE.png WHITE

HLBASICS.WAD

HLBASICS.WAD is found in Counter-Strike: Condition Zero Counter-Strike: Condition Zero and Day of Defeat Day of Defeat, and is used to avoid needing to load HALFLIFE.WAD for maps that don't use base Half-Life 1 textures. [Clarify]

Image Name Usage / Notes
CZERO+DOD hlbasics-curlyblue.png {blue An invisible brush face.
Confirm:Does it seal BSP?
CZERO+DOD hlbasics-aaa 1.png aaa_1
CZERO+DOD hlbasics-aaa 2.png aaa_2
CZERO+DOD hlbasics-aaa 3.png aaa_3
CZERO+DOD hlbasics-aaa hurt.png aaa_hurt
CZERO+DOD hlbasics-aaa multi.png aaa_multi
CZERO+DOD hlbasics-aaa once.png aaa_once
CZERO+DOD hlbasics-aaa push.png aaa_push
CZERO+DOD hlbasics-aaa push2.png aaa_push2
CZERO+DOD hlbasics-AAATRIGGER.png AAATRIGGER Used for trigger brush entities.
CZERO+DOD hlbasics-clip.png clip See Clip texture.
CZERO+DOD hlbasics-cr matleaf.png cr_matleaf
CZERO+DOD hlbasics-cr matmetal.png cr_matmetal
CZERO+DOD hlbasics-hint.png hint
CZERO+DOD hlbasics-ORIGIN.png ORIGIN Treated as the origin point for rotating entities, such as func_door_rotating.
CZERO+DOD hlbasics-SKIP.png SKIP
CZERO+DOD hlbasics-sky.png sky Used for displaying the skybox.

Condition Zero only

Image Name Usage / Notes
CZERO hlbasics-bark.png bark
CZERO hlbasics-black.png black
CZERO hlbasics-cr matbark.png cr_matbark
CZERO hlbasics-cr matcard.png cr_matcard
CZERO hlbasics-cull.png cull
CZERO hlbasics-leaf.png leaf
CZERO hlbasics-loc.png loc
CZERO hlbasics-skycull.png skycull

Day of Defeat only

Image Name Usage / Notes
DOD hlbasics-cr mathvymetal.png cr_mathvymetal
DOD hlbasics-cr matsand.png cr_matsand
DOD hlbasics-cr matwood.png cr_matwood
DOD hlbasics-NULL.png NULL

ZHLT.WAD

ZHLT.WAD is used for the additional features provided by the ZHLT and VHLT compilers. It does not come with any vanilla first-party GoldSrc title, but instead comes with ZHLT/VHLT.