List of L4D Soundscapes: Difference between revisions
(Added soundscape script file names) |
m (Added a DSP column) |
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Line 16: | Line 16: | ||
== Airport (Dead Air) == | == Airport (Dead Air) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 24: | Line 25: | ||
|height="40px"|airport.finaleoutside | |height="40px"|airport.finaleoutside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 30: | Line 32: | ||
|height="40px"|airport_01.rooftop | |height="40px"|airport_01.rooftop | ||
|Identical to <code>urban.rooftop</code>. | |Identical to <code>urban.rooftop</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 36: | Line 39: | ||
|height="40px"|urban.airport.rooftop.spawn | |height="40px"|urban.airport.rooftop.spawn | ||
|Identical to <code>urban.rooftop</code>. | |Identical to <code>urban.rooftop</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 42: | Line 46: | ||
|height="40px"|airport_01.apartment | |height="40px"|airport_01.apartment | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (3418.33, 2239.67, 272.90) | |align="center" | (3418.33, 2239.67, 272.90) | ||
Line 48: | Line 53: | ||
|height="40px"|airport_01.street | |height="40px"|airport_01.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 54: | Line 60: | ||
|height="40px"|airport_01.alley | |height="40px"|airport_01.alley | ||
|Identical to <code>urban.alley</code>. | |Identical to <code>urban.alley</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 60: | Line 67: | ||
|height="40px"|airport_01.rooftopspawn | |height="40px"|airport_01.rooftopspawn | ||
|Identical to <code>urban.hospitalspawn</code>. | |Identical to <code>urban.hospitalspawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 66: | Line 74: | ||
|height="40px"|airport_01.inn | |height="40px"|airport_01.inn | ||
|Identical to <code>urban.apartment</code>. | |Identical to <code>urban.apartment</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 72: | Line 81: | ||
|height="40px"|airport_01.hotel | |height="40px"|airport_01.hotel | ||
|Identical to <code>urban.apartment</code>. | |Identical to <code>urban.apartment</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 78: | Line 88: | ||
|height="40px"|airport_01.greenhouse | |height="40px"|airport_01.greenhouse | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 84: | Line 95: | ||
|height="40px"|airport_02.street | |height="40px"|airport_02.street | ||
|Identical to <code>airport_01.street</code>. | |Identical to <code>airport_01.street</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 90: | Line 102: | ||
|height="40px"|airport_02.alley | |height="40px"|airport_02.alley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (5090.92, 3289.04, 61.51) | |align="center" | (5090.92, 3289.04, 61.51) | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 102: | Line 116: | ||
|height="40px"|airport_02.apartment | |height="40px"|airport_02.apartment | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (4910.51, 2638.24, 466.05) | |align="center" | (4910.51, 2638.24, 466.05) | ||
|Electrical hum from a vending machine. | |Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 114: | Line 130: | ||
|height="40px"|airport_02.rooftop | |height="40px"|airport_02.rooftop | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (6274.14, 3824.39, 516.56) | |align="center" | (6274.14, 3824.39, 516.56) | ||
Line 120: | Line 137: | ||
|height="40px"|airport_02.pillarsroom | |height="40px"|airport_02.pillarsroom | ||
|Identical to <code>urban.pillarsroom</code>. | |Identical to <code>urban.pillarsroom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 126: | Line 144: | ||
|height="40px"|airport_02.office | |height="40px"|airport_02.office | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (8496.57, 4025.56, 104.33) | |align="center" | (8496.57, 4025.56, 104.33) | ||
Line 132: | Line 151: | ||
|height="40px"|airport_02.respawn | |height="40px"|airport_02.respawn | ||
|Identical to <code>urban.respawn</code>. | |Identical to <code>urban.respawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 138: | Line 158: | ||
|height="40px"|airport_03.alley | |height="40px"|airport_03.alley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (-4942.73, -2730.21, 61.32) | |align="center" | (-4942.73, -2730.21, 61.32) | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 148: | Line 170: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 154: | Line 177: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 160: | Line 184: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 166: | Line 191: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 172: | Line 198: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 180: | Line 207: | ||
|height="40px"|airport_03.boilerroom | |height="40px"|airport_03.boilerroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
Line 186: | Line 214: | ||
|height="40px"|airport_03.street | |height="40px"|airport_03.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (-6795.31, -1355.78, 244.03) | |align="center" | (-6795.31, -1355.78, 244.03) | ||
|Random metal scaffold rattling. | |Random metal scaffold rattling. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 196: | Line 226: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 202: | Line 233: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 208: | Line 240: | ||
|height="40px"| Large bold burning fire (burning car). | |height="40px"| Large bold burning fire (burning car). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 214: | Line 247: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 222: | Line 256: | ||
|height="40px"|airport_03.streetoffices | |height="40px"|airport_03.streetoffices | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
|Flourescent light | |Flourescent light | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 232: | Line 268: | ||
|height="40px"| Humming machine | |height="40px"| Humming machine | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 238: | Line 275: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 246: | Line 284: | ||
|height="40px"|airport_03.pumproomsmall | |height="40px"|airport_03.pumproomsmall | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 252: | Line 291: | ||
|height="40px"|airport_03.powerplant | |height="40px"|airport_03.powerplant | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
|Flourescent light. | |Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 262: | Line 303: | ||
|height="40px"| Humming machine | |height="40px"| Humming machine | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 268: | Line 310: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 276: | Line 319: | ||
|height="40px"|airport_03.powerplantinside | |height="40px"|airport_03.powerplantinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
|Humming machine | |Humming machine | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 288: | Line 333: | ||
|height="40px"|airport_03.controlroom | |height="40px"|airport_03.controlroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
Line 294: | Line 340: | ||
| | | | ||
| | | | ||
| align="center" | 1 | | | ||
|align="center" | 1 | |||
| | | | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 306: | Line 354: | ||
|height="40px"|airport_03.respawn | |height="40px"|airport_03.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
|Flourescent light | |Flourescent light | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 316: | Line 366: | ||
|height="40px"| Humming machine | |height="40px"| Humming machine | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 324: | Line 375: | ||
|height="40px"|airport_03.parkinggarage | |height="40px"|airport_03.parkinggarage | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 1 | |align="center" | 1 | ||
| | | | ||
Line 330: | Line 382: | ||
|height="40px"|airport_03.skybridge | |height="40px"|airport_03.skybridge | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
Line 336: | Line 389: | ||
|height="40px"|airport_03.airportinterior | |height="40px"|airport_03.airportinterior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 342: | Line 396: | ||
|height="40px"|airport_04.office | |height="40px"|airport_04.office | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"|(1145.20, 3943.29, 312.05) | |align="center"|(1145.20, 3943.29, 312.05) | ||
Line 348: | Line 403: | ||
|height="40px"|airport_04.baggageclaim | |height="40px"|airport_04.baggageclaim | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 354: | Line 410: | ||
|height="40px"|airport_04.terminal | |height="40px"|airport_04.terminal | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 360: | Line 417: | ||
|height="40px"|airport_04.conveyor | |height="40px"|airport_04.conveyor | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 366: | Line 424: | ||
|height="40px"|airport_04.respawn | |height="40px"|airport_04.respawn | ||
|Identical to <code>urban.respawn</code>. | |Identical to <code>urban.respawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 372: | Line 431: | ||
|height="40px"|airport_04.ramp | |height="40px"|airport_04.ramp | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 378: | Line 438: | ||
|height="40px"|airport_04.bathroom | |height="40px"|airport_04.bathroom | ||
|Identical to <code>urban.respawn</code>. | |Identical to <code>urban.respawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 384: | Line 445: | ||
|height="40px"|airport_04.ticketing | |height="40px"|airport_04.ticketing | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 390: | Line 452: | ||
|height="40px"|airport_04.security | |height="40px"|airport_04.security | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"|(1818.47, 1358.97, 25.94) | |align="center"|(1818.47, 1358.97, 25.94) | ||
Line 396: | Line 459: | ||
|height="40px"|airport_05.street | |height="40px"|airport_05.street | ||
|Identical to <code>urban.street</code>. | |Identical to <code>urban.street</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 402: | Line 466: | ||
|height="40px"|airport_05.finaleinside | |height="40px"|airport_05.finaleinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 408: | Line 473: | ||
|height="40px"|airport_05.finaleoutside | |height="40px"|airport_05.finaleoutside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"|(-5060.30, 9600.11, -313.47) | |align="center"|(-5060.30, 9600.11, -313.47) | ||
Line 414: | Line 480: | ||
|height="40px"|airport_05.respawn | |height="40px"|airport_05.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (4475.37, 4562.37, 62.17) | |align="center"| (4475.37, 4562.37, 62.17) | ||
Line 420: | Line 487: | ||
|height="40px"|airport_05.finaleroof | |height="40px"|airport_05.finaleroof | ||
|Identical to <code>urban.finaleroof</code>. | |Identical to <code>urban.finaleroof</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 428: | Line 496: | ||
== Farm (Blood Harvest) == | == Farm (Blood Harvest) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 436: | Line 505: | ||
|height="40px"|farm_01.morning | |height="40px"|farm_01.morning | ||
|Identical to <code>rural.morning</code>. | |Identical to <code>rural.morning</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 442: | Line 512: | ||
|height="40px"|farm_01.bridge | |height="40px"|farm_01.bridge | ||
|Identical to <code>rural.bridge</code>. | |Identical to <code>rural.bridge</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 448: | Line 519: | ||
|height="40px"|farm_01.smallbuilding | |height="40px"|farm_01.smallbuilding | ||
|Identical to <code>rural.smallbuilding</code>. | |Identical to <code>rural.smallbuilding</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 454: | Line 526: | ||
|height="40px"|farm_01.trainyardentrance | |height="40px"|farm_01.trainyardentrance | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 460: | Line 533: | ||
|height="40px"|farm_01.trainyardrespawn | |height="40px"|farm_01.trainyardrespawn | ||
|Identical to <code>rural.trainyardrespawn</code>. | |Identical to <code>rural.trainyardrespawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 466: | Line 540: | ||
|height="40px"|farm_02.trainyardentrance | |height="40px"|farm_02.trainyardentrance | ||
|Identical to <code>rural.trainyardentrance</code>. | |Identical to <code>rural.trainyardentrance</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 472: | Line 547: | ||
|height="40px"|farm_02.trainyardrespawn | |height="40px"|farm_02.trainyardrespawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-6377.34, -6575.94, 352.26) | |align="center"| (-6377.34, -6575.94, 352.26) | ||
Line 478: | Line 554: | ||
|height="40px"|farm_02.trainyardbuilding2 | |height="40px"|farm_02.trainyardbuilding2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 484: | Line 561: | ||
|height="40px"|farm_02.trainyardbuilding2window | |height="40px"|farm_02.trainyardbuilding2window | ||
|Identical to <code>rural.trainyardbuilding2window</code>. | |Identical to <code>rural.trainyardbuilding2window</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 490: | Line 568: | ||
|height="40px"|farm_02.trainyard2 | |height="40px"|farm_02.trainyard2 | ||
|Identical to <code>rural.trainyard2</code>. | |Identical to <code>rural.trainyard2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 496: | Line 575: | ||
|height="40px"|farm_02.traintunnel | |height="40px"|farm_02.traintunnel | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-3481.24, -8872.65, 39.14) | |align="center"| (-3481.24, -8872.65, 39.14) | ||
Line 502: | Line 582: | ||
|height="40px"|farm_02.drainagesmall | |height="40px"|farm_02.drainagesmall | ||
|Identical to <code>rural.drainagesmall</code>. | |Identical to <code>rural.drainagesmall</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 508: | Line 589: | ||
|height="40px"|farm_03.drainagesmall | |height="40px"|farm_03.drainagesmall | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 514: | Line 596: | ||
|height="40px"|farm_03.drainagebig | |height="40px"|farm_03.drainagebig | ||
|Identical to <code>rural.drainagebig</code>. | |Identical to <code>rural.drainagebig</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 520: | Line 603: | ||
|height="40px"|farm_03.traintunnel | |height="40px"|farm_03.traintunnel | ||
|Identical to <code>rural.traintunnel</code>. | |Identical to <code>rural.traintunnel</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 526: | Line 610: | ||
|height="40px"|farm_03.morning | |height="40px"|farm_03.morning | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 532: | Line 617: | ||
|height="40px"|farm_03.house | |height="40px"|farm_03.house | ||
|Identical to <code>rural.house</code>. | |Identical to <code>rural.house</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 538: | Line 624: | ||
|height="40px"|farm_04.morning | |height="40px"|farm_04.morning | ||
|Identical to <code>rural.morning</code>. | |Identical to <code>rural.morning</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 544: | Line 631: | ||
|height="40px"|farm_04.trainyardentrance | |height="40px"|farm_04.trainyardentrance | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 550: | Line 638: | ||
|height="40px"|farm_04.bridge | |height="40px"|farm_04.bridge | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 556: | Line 645: | ||
|height="40px"|farm_04.smallbuilding2 | |height="40px"|farm_04.smallbuilding2 | ||
|Identical to <code>rural.smallbuilding2</code>. | |Identical to <code>rural.smallbuilding2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 562: | Line 652: | ||
|height="40px"|farm_04.house | |height="40px"|farm_04.house | ||
|Identical to <code>rural.house</code>. | |Identical to <code>rural.house</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 568: | Line 659: | ||
|height="40px"|farm_05.trainyardentrance | |height="40px"|farm_05.trainyardentrance | ||
|Identical to <code>rural.trainyardrespawn</code>. | |Identical to <code>rural.trainyardrespawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 574: | Line 666: | ||
|height="40px"|farm_05.morning | |height="40px"|farm_05.morning | ||
|Identical to <code>rural.morning</code>. | |Identical to <code>rural.morning</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 580: | Line 673: | ||
|height="40px"|farm_05.smallbuilding2 | |height="40px"|farm_05.smallbuilding2 | ||
|Identical to <code>rural.smallbuilding2</code>. | |Identical to <code>rural.smallbuilding2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 588: | Line 682: | ||
== Garage (Crash Course) == | == Garage (Crash Course) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 596: | Line 691: | ||
|height="40px"|garage_01.alley | |height="40px"|garage_01.alley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 602: | Line 698: | ||
|height="40px"|garage_01.spawn | |height="40px"|garage_01.spawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 614: | Line 712: | ||
|height="40px"|garage_01.interior | |height="40px"|garage_01.interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 626: | Line 726: | ||
|height="40px"|garage_01.checkpoint | |height="40px"|garage_01.checkpoint | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 632: | Line 733: | ||
|height="40px"|garage_01.street | |height="40px"|garage_01.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-2654.78, -8420.69, 44.05) | |align="center"| (-2654.78, -8420.69, 44.05) | ||
Line 638: | Line 740: | ||
|height="40px"| garage_02.checkpoint | |height="40px"| garage_02.checkpoint | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 644: | Line 747: | ||
|height="40px"| garage_02.street | |height="40px"| garage_02.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 650: | Line 754: | ||
|height="40px"|garage_02.alley | |height="40px"|garage_02.alley | ||
|Identical to <code>urban.alley</code>. | |Identical to <code>urban.alley</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 656: | Line 761: | ||
|height="40px"|garage_02.interior | |height="40px"|garage_02.interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 668: | Line 775: | ||
|height="40px"|garage_02.finale | |height="40px"|garage_02.finale | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Looping vehicle diesel engine. | |Looping vehicle diesel engine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 678: | Line 787: | ||
|height="40px"| Looping vehicle diesel engine. | |height="40px"| Looping vehicle diesel engine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 688: | Line 798: | ||
== Hospital (No Mercy) == | == Hospital (No Mercy) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 696: | Line 807: | ||
|height="40px"|background_menu.streetrain | |height="40px"|background_menu.streetrain | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 702: | Line 814: | ||
|height="40px"|hospital_01.alleyrain | |height="40px"|hospital_01.alleyrain | ||
|Identical to <code>urban.alleyrain</code>. | |Identical to <code>urban.alleyrain</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 708: | Line 821: | ||
|height="40px"|hospital_01.streetrain | |height="40px"|hospital_01.streetrain | ||
|Identical to <code>urban.streetrain</code>. | |Identical to <code>urban.streetrain</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 714: | Line 828: | ||
|height="40px"|hospital_01.subway | |height="40px"|hospital_01.subway | ||
|Identical to <code>urban.subway</code>. | |Identical to <code>urban.subway</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 720: | Line 835: | ||
|height="40px"|hospital_01.rooftop_1b_interior2 | |height="40px"|hospital_01.rooftop_1b_interior2 | ||
|Identical to <code>urban.rooftop_1b_interior2</code>. | |Identical to <code>urban.rooftop_1b_interior2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 726: | Line 842: | ||
|height="40px"|hospital_01.street | |height="40px"|hospital_01.street | ||
|Identical to <code>urban.street</code>. | |Identical to <code>urban.street</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 732: | Line 849: | ||
|height="40px"|hospital_01.rooftop_1b | |height="40px"|hospital_01.rooftop_1b | ||
|Identical to <code>urban.rooftop_1b</code>. | |Identical to <code>urban.rooftop_1b</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 738: | Line 856: | ||
|height="40px"|hospital_01.rooftop_1b_interior | |height="40px"|hospital_01.rooftop_1b_interior | ||
|Identical to <code>urban.rooftop_1b_interior</code>. | |Identical to <code>urban.rooftop_1b_interior</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 744: | Line 863: | ||
|height="40px"|hospital_02.rooftop_1b_interior2 | |height="40px"|hospital_02.rooftop_1b_interior2 | ||
|Identical to <code>urban.rooftop_1b_interior2</code>. | |Identical to <code>urban.rooftop_1b_interior2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 750: | Line 870: | ||
|height="40px"|hospital_02.underground_2 | |height="40px"|hospital_02.underground_2 | ||
|Identical to <code>urban.underground_2</code>. | |Identical to <code>urban.underground_2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 756: | Line 877: | ||
|height="40px"|hospital_02.underground_1 | |height="40px"|hospital_02.underground_1 | ||
|Identical to <code>urban.underground_1</code>. | |Identical to <code>urban.underground_1</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 762: | Line 884: | ||
|height="40px"|hospital_02.underground_3 | |height="40px"|hospital_02.underground_3 | ||
|Identical to <code>urban.underground_3</code>. | |Identical to <code>urban.underground_3</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 768: | Line 891: | ||
|height="40px"|hospital_02.pillarsroom | |height="40px"|hospital_02.pillarsroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (8155.77, 3031.04, -147.45) | |align="center"| (8155.77, 3031.04, -147.45) | ||
Line 774: | Line 898: | ||
|height="40px"|hospital_02.alleyrain | |height="40px"|hospital_02.alleyrain | ||
|Identical to <code>urban.alleyrain</code>. | |Identical to <code>urban.alleyrain</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 780: | Line 905: | ||
|height="40px"|hospital_02.generatorroom_off | |height="40px"|hospital_02.generatorroom_off | ||
|Identical to <code>urban.generatorroom_off</code>. | |Identical to <code>urban.generatorroom_off</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 786: | Line 912: | ||
|height="40px"|hospital_02.generatorroom | |height="40px"|hospital_02.generatorroom | ||
|Identical to <code>urban.generatorroom</code>. | |Identical to <code>urban.generatorroom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 792: | Line 919: | ||
|height="40px"|hospital_02.streetrain | |height="40px"|hospital_02.streetrain | ||
|Identical to <code>urban.streetrain</code>. | |Identical to <code>urban.streetrain</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 798: | Line 926: | ||
|height="40px"|hospital_02.rooftop_1b_interior | |height="40px"|hospital_02.rooftop_1b_interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (7611.45, 4382.66, 259.27) | |align="center"| (7611.45, 4382.66, 259.27) | ||
|Electrical hum from a vending machine. | |Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 810: | Line 940: | ||
|height="40px"|hospital_02.rooftop | |height="40px"|hospital_02.rooftop | ||
|Identical to <code>urban.rooftop</code>. | |Identical to <code>urban.rooftop</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 816: | Line 947: | ||
|height="40px"|hospital_02.controlroom | |height="40px"|hospital_02.controlroom | ||
|Identical to <code>urban.controlroom</code>. | |Identical to <code>urban.controlroom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 822: | Line 954: | ||
|height="40px"|hospital_02.warehouseoutside | |height="40px"|hospital_02.warehouseoutside | ||
|Identical to <code>urban.warehouseoutside</code>. | |Identical to <code>urban.warehouseoutside</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 828: | Line 961: | ||
|height="40px"|hospital_03.alleyrain | |height="40px"|hospital_03.alleyrain | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (12817.86, 8036.78, 125.83) | |align="center"| (12817.86, 8036.78, 125.83) | ||
Line 834: | Line 968: | ||
|height="40px"|hospital_03.rooftop_1b_interior2 | |height="40px"|hospital_03.rooftop_1b_interior2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (11136.49, 5917.66, 86.23) | |align="center"| (11136.49, 5917.66, 86.23) | ||
|Medium amount of rain hitting ground. | |Medium amount of rain hitting ground. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 846: | Line 982: | ||
|height="40px"|hospital_03.warehouse_1 | |height="40px"|hospital_03.warehouse_1 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 852: | Line 989: | ||
|height="40px"|hospital_03.steamtunnel | |height="40px"|hospital_03.steamtunnel | ||
|Identical to <code>urban.steamtunnel</code>. | |Identical to <code>urban.steamtunnel</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 858: | Line 996: | ||
|height="40px"|hospital_03.boilerroom | |height="40px"|hospital_03.boilerroom | ||
|Identical to <code>urban.boilerroom</code>. | |Identical to <code>urban.boilerroom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 864: | Line 1,003: | ||
|height="40px"|hospital_03.sewer | |height="40px"|hospital_03.sewer | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (14283.93, 11623.13, -351.96) | |align="center"| (14283.93, 11623.13, -351.96) | ||
|Leaking water loop. | |Leaking water loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 876: | Line 1,017: | ||
|height="40px"|hospital_03.pipetunnel | |height="40px"|hospital_03.pipetunnel | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 882: | Line 1,024: | ||
|height="40px"|hospital_03.streetrain | |height="40px"|hospital_03.streetrain | ||
|Identical to <code>urban.streetrain</code>. | |Identical to <code>urban.streetrain</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 888: | Line 1,031: | ||
|height="40px"|hospital_03.hospital | |height="40px"|hospital_03.hospital | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (12662.56, 12319.38, 31.77) | |align="center"| (12662.56, 12319.38, 31.77) | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 898: | Line 1,043: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 906: | Line 1,052: | ||
|height="40px"|hospital_03.rooftop_1b_interior | |height="40px"|hospital_03.rooftop_1b_interior | ||
|Identical to <code>urban.rooftop_1b_interior</code>. | |Identical to <code>urban.rooftop_1b_interior</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 912: | Line 1,059: | ||
|height="40px"|hospital_03.respawn | |height="40px"|hospital_03.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 918: | Line 1,066: | ||
|height="40px"|hospital_04.hospital_interior | |height="40px"|hospital_04.hospital_interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 924: | Line 1,073: | ||
|height="40px"|hospital_04.hospital_atrium | |height="40px"|hospital_04.hospital_atrium | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (12709.09, 12042.67, 191.22) | |align="center"| (12709.09, 12042.67, 191.22) | ||
Line 930: | Line 1,080: | ||
|height="40px"|hospital_04.elevator | |height="40px"|hospital_04.elevator | ||
|Identical to <code>urban.elevator</code>. | |Identical to <code>urban.elevator</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 936: | Line 1,087: | ||
|height="40px"|hospital_04.finaleoutside | |height="40px"|hospital_04.finaleoutside | ||
|Identical to <code>urban.finaleoutside</code>. | |Identical to <code>urban.finaleoutside</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 942: | Line 1,094: | ||
|height="40px"|hospital_04.construction | |height="40px"|hospital_04.construction | ||
|Identical to <code>urban.construction</code>. | |Identical to <code>urban.construction</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 948: | Line 1,101: | ||
|height="40px"|hospital_04.street | |height="40px"|hospital_04.street | ||
|Identical to <code>urban.street</code>. | |Identical to <code>urban.street</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 954: | Line 1,108: | ||
|height="40px"|hospital_04.respawn | |height="40px"|hospital_04.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 960: | Line 1,115: | ||
|height="40px"|hospital_05.street | |height="40px"|hospital_05.street | ||
|Identical to <code>urban.street</code>. | |Identical to <code>urban.street</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 966: | Line 1,122: | ||
|height="40px"|hospital_05.finaleinside | |height="40px"|hospital_05.finaleinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (5819.67, 8430.61, 5920.03) | |align="center"| (5819.67, 8430.61, 5920.03) | ||
|Medium amount of rain hitting ground. | |Medium amount of rain hitting ground. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 978: | Line 1,136: | ||
|height="40px"|hospital_05.finaleoutside | |height="40px"|hospital_05.finaleoutside | ||
|Identical to <code>urban.finaleoutside</code>. | |Identical to <code>urban.finaleoutside</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 984: | Line 1,143: | ||
|height="40px"|hospital_05.respawn | |height="40px"|hospital_05.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 990: | Line 1,150: | ||
|height="40px"|hospital_05.finaleroof | |height="40px"|hospital_05.finaleroof | ||
|Identical to <code>urban.finaleroof</code>. | |Identical to <code>urban.finaleroof</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 996: | Line 1,157: | ||
|height="40px"|hospital_05.elevatorshaft | |height="40px"|hospital_05.elevatorshaft | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (7200.16, 9297.32, 5920.03) | |align="center"| (7200.16, 9297.32, 5920.03) | ||
|Leaking water loop. | |Leaking water loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,010: | Line 1,173: | ||
== Lighthouse (The Last Stand) == | == Lighthouse (The Last Stand) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 1,018: | Line 1,182: | ||
|height="40px"|lighthouse.woods | |height="40px"|lighthouse.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (2360.08, -82.87, 173.25) | |align="center"| (2360.08, -82.87, 173.25) | ||
|Water waves hitting the shoreline. | |Water waves hitting the shoreline. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,028: | Line 1,194: | ||
|height="40px"| Occasional distant fog horn. | |height="40px"| Occasional distant fog horn. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,036: | Line 1,203: | ||
|height="40px"|lighthouse.house | |height="40px"|lighthouse.house | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (2360.08, -82.87, 173.25) | |align="center"| (2360.08, -82.87, 173.25) | ||
|Water waves hitting the shoreline. | |Water waves hitting the shoreline. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,046: | Line 1,215: | ||
|height="40px"| Infrequent loud and close-up fog horn. | |height="40px"| Infrequent loud and close-up fog horn. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,052: | Line 1,222: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,062: | Line 1,233: | ||
== Smalltown (Death Toll) == | == Smalltown (Death Toll) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 1,070: | Line 1,242: | ||
|height="40px"|smalltown_01.woods_start | |height="40px"|smalltown_01.woods_start | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,076: | Line 1,249: | ||
|height="40px"|smalltown_01.woods | |height="40px"|smalltown_01.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,082: | Line 1,256: | ||
|height="40px"|smalltown_01.riverbed | |height="40px"|smalltown_01.riverbed | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-13336.70, -11634.56, -510.17) | |align="center"| (-13336.70, -11634.56, -510.17) | ||
|Swamp frog loop. | |Swamp frog loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,094: | Line 1,270: | ||
|height="40px"|smalltown_01.tunnel | |height="40px"|smalltown_01.tunnel | ||
|Identical to <code>rural.caveclosed</code>. | |Identical to <code>rural.caveclosed</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,100: | Line 1,277: | ||
|height="40px"|smalltown_01.tunnel_hall | |height="40px"|smalltown_01.tunnel_hall | ||
|Identical to <code>rural.drainagesmall</code>. | |Identical to <code>rural.drainagesmall</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,106: | Line 1,284: | ||
|height="40px"|smalltown_01.tunnel_bigroom | |height="40px"|smalltown_01.tunnel_bigroom | ||
|Identical to <code>rural.bigroom</code>. | |Identical to <code>rural.bigroom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,112: | Line 1,291: | ||
|height="40px"|smalltown_01.river | |height="40px"|smalltown_01.river | ||
|Identical to <code>rural.river</code>. | |Identical to <code>rural.river</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,118: | Line 1,298: | ||
|height="40px"|smalltown_01.caveclosed | |height="40px"|smalltown_01.caveclosed | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,124: | Line 1,305: | ||
|height="40px"|smalltown_01.caveopen | |height="40px"|smalltown_01.caveopen | ||
|Identical to <code>rural.caveopen</code>. | |Identical to <code>rural.caveopen</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,130: | Line 1,312: | ||
|height="40px"|smalltown_01.pumproom | |height="40px"|smalltown_01.pumproom | ||
|Identical to <code>rural.pumproom</code>. | |Identical to <code>rural.pumproom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,136: | Line 1,319: | ||
|height="40px"|smalltown_02.pumproom | |height="40px"|smalltown_02.pumproom | ||
|Identical to <code>rural.pumproom</code>. | |Identical to <code>rural.pumproom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,142: | Line 1,326: | ||
|height="40px"|smalltown_02.drainagesmall | |height="40px"|smalltown_02.drainagesmall | ||
|Identical to <code>rural.drainagesmall</code>. | |Identical to <code>rural.drainagesmall</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,148: | Line 1,333: | ||
|height="40px"|smalltown_02.drainagemedium | |height="40px"|smalltown_02.drainagemedium | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,154: | Line 1,340: | ||
|height="40px"|smalltown_02.drainagebig | |height="40px"|smalltown_02.drainagebig | ||
|Identical to <code>rural.drainagebig</code>. | |Identical to <code>rural.drainagebig</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,160: | Line 1,347: | ||
|height="40px"|smalltown_02.drainageopen | |height="40px"|smalltown_02.drainageopen | ||
|Identical to <code>rural.drainageopen</code>. | |Identical to <code>rural.drainageopen</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,166: | Line 1,354: | ||
|height="40px"|smalltown_02.trainyardbuilding | |height="40px"|smalltown_02.trainyardbuilding | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,172: | Line 1,361: | ||
|height="40px"|smalltown_02.woods | |height="40px"|smalltown_02.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,178: | Line 1,368: | ||
|height="40px"|smalltown_03.trainyardbuilding | |height="40px"|smalltown_03.trainyardbuilding | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,184: | Line 1,375: | ||
|height="40px"|smalltown_03.trainyard | |height="40px"|smalltown_03.trainyard | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,190: | Line 1,382: | ||
|height="40px"|smalltown_03.woods_far | |height="40px"|smalltown_03.woods_far | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,196: | Line 1,389: | ||
|height="40px"|smalltown_03.woods_medium | |height="40px"|smalltown_03.woods_medium | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Light close combat sounds. | |Light close combat sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,208: | Line 1,403: | ||
|height="40px"|smalltown_03.woods_close | |height="40px"|smalltown_03.woods_close | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,214: | Line 1,410: | ||
|height="40px"|smalltown_03.graveyard | |height="40px"|smalltown_03.graveyard | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,220: | Line 1,417: | ||
|height="40px"|smalltown_03.church | |height="40px"|smalltown_03.church | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,226: | Line 1,424: | ||
|height="40px"|smalltown_03.house | |height="40px"|smalltown_03.house | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Light close combat sounds. | |Light close combat sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,238: | Line 1,438: | ||
|height="40px"|smalltown_03.town | |height="40px"|smalltown_03.town | ||
| | | | ||
| | |align="center" | {{DSP | 1}} | ||
|align="center"| 0 | |||
|align="center"| (-239.48, -1101.99, -243.29) | |align="center"| (-239.48, -1101.99, -243.29) | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,248: | Line 1,450: | ||
|height="40px"| Large bold burning fire (burning car). | |height="40px"| Large bold burning fire (burning car). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,256: | Line 1,459: | ||
|height="40px"|smalltown_03.towninside | |height="40px"|smalltown_03.towninside | ||
|Identical to <code>rural.towninside</code>. | |Identical to <code>rural.towninside</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,262: | Line 1,466: | ||
|height="40px"|smalltown_03.townalley | |height="40px"|smalltown_03.townalley | ||
|Identical to <code>rural.townalley</code>. | |Identical to <code>rural.townalley</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,268: | Line 1,473: | ||
|height="40px"|smalltown_04.town | |height="40px"|smalltown_04.town | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (4306.20, -4515.68, 61.85) | |align="center"| (4306.20, -4515.68, 61.85) | ||
Line 1,274: | Line 1,480: | ||
|height="40px"|smalltown_04.towninside | |height="40px"|smalltown_04.towninside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (1871.42, -5544.37, 22.18) | |align="center"| (1871.42, -5544.37, 22.18) | ||
Line 1,280: | Line 1,487: | ||
|height="40px"|smalltown_04.townalley | |height="40px"|smalltown_04.townalley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-1128.43, -4921.85, -40.16) | |align="center"| (-1128.43, -4921.85, -40.16) | ||
Line 1,286: | Line 1,494: | ||
|height="40px"|smalltown_04.street | |height="40px"|smalltown_04.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,292: | Line 1,501: | ||
|height="40px"|smalltown_04.house | |height="40px"|smalltown_04.house | ||
|Identical to <code>urban.apartment</code>. | |Identical to <code>urban.apartment</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,298: | Line 1,508: | ||
|height="40px"|smalltown_04.trainyardbuilding | |height="40px"|smalltown_04.trainyardbuilding | ||
|Identical to <code>rural.trainyardbuilding</code>. | |Identical to <code>rural.trainyardbuilding</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,304: | Line 1,515: | ||
|height="40px"|smalltown_05.park | |height="40px"|smalltown_05.park | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (5312.28, -859.43, 9.13) | |align="center"| (5312.28, -859.43, 9.13) | ||
Line 1,310: | Line 1,522: | ||
|height="40px"|smalltown_05.shack | |height="40px"|smalltown_05.shack | ||
|Identical to <code>rural.shack</code>. | |Identical to <code>rural.shack</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,316: | Line 1,529: | ||
|height="40px"|smalltown_05.town | |height="40px"|smalltown_05.town | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (2656.17, 2919.52, -18.67) | |align="center"| (2656.17, 2919.52, -18.67) | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,328: | Line 1,543: | ||
|height="40px"|smalltown_05.boatinterior | |height="40px"|smalltown_05.boatinterior | ||
|Identical to <code>rural.boatinterior</code>. | |Identical to <code>rural.boatinterior</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,334: | Line 1,550: | ||
|height="40px"|smalltown_05.boatexterior | |height="40px"|smalltown_05.boatexterior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (5312.28, -859.43, 9.13) | |align="center"| (5312.28, -859.43, 9.13) | ||
Line 1,340: | Line 1,557: | ||
|height="40px"|smalltown_05.shoreline | |height="40px"|smalltown_05.shoreline | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (5312.28, -859.43, 9.13) | |align="center"| (5312.28, -859.43, 9.13) | ||
Line 1,346: | Line 1,564: | ||
|height="40px"|smalltown_05.house | |height="40px"|smalltown_05.house | ||
|Identical to <code>rural.house</code>. | |Identical to <code>rural.house</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,354: | Line 1,573: | ||
== River (The Sacrifice) == | == River (The Sacrifice) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 1,362: | Line 1,582: | ||
|height="40px"|river.shoreline | |height="40px"|river.shoreline | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,368: | Line 1,589: | ||
|height="40px"|river.fishingboat | |height="40px"|river.fishingboat | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,374: | Line 1,596: | ||
|height="40px"|river.woods | |height="40px"|river.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,380: | Line 1,603: | ||
|height="40px"|river.rooftop | |height="40px"|river.rooftop | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,386: | Line 1,610: | ||
|height="40px"|river_01.spawn | |height="40px"|river_01.spawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,396: | Line 1,622: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,402: | Line 1,629: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,408: | Line 1,636: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,416: | Line 1,645: | ||
|height="40px"|river_01.shore | |height="40px"|river_01.shore | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,426: | Line 1,657: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,432: | Line 1,664: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,438: | Line 1,671: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,446: | Line 1,680: | ||
|height="40px"|river_01.street | |height="40px"|river_01.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,456: | Line 1,692: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,462: | Line 1,699: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,468: | Line 1,706: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,474: | Line 1,713: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,482: | Line 1,722: | ||
|height="40px"|river_01.alley | |height="40px"|river_01.alley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,492: | Line 1,734: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,498: | Line 1,741: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,504: | Line 1,748: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,510: | Line 1,755: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,516: | Line 1,762: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,524: | Line 1,771: | ||
|height="40px"|river_01.interiors | |height="40px"|river_01.interiors | ||
| | | | ||
| align="center"| 0 | |align="center" | {{DSP | 1}} | ||
|align="center"| 0 | |||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,534: | Line 1,783: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,540: | Line 1,790: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,546: | Line 1,797: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,552: | Line 1,804: | ||
|height="40px"| Small burning fire. | |height="40px"| Small burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,560: | Line 1,813: | ||
|height="40px"|river_01.brickfactory | |height="40px"|river_01.brickfactory | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Steam gas loop. | |Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,570: | Line 1,825: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,576: | Line 1,832: | ||
|height="40px"| Idle van motor loop. | |height="40px"| Idle van motor loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,582: | Line 1,839: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,588: | Line 1,846: | ||
|height="40px"| Small burning fire. | |height="40px"| Small burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,596: | Line 1,855: | ||
|height="40px"|river_01.checkpoint | |height="40px"|river_01.checkpoint | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Electrical hum from a vending machine. | |Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,606: | Line 1,867: | ||
|height="40px"| Idle van motor loop. | |height="40px"| Idle van motor loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,612: | Line 1,874: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,620: | Line 1,883: | ||
|height="40px"|river_02.woods | |height="40px"|river_02.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,630: | Line 1,895: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,636: | Line 1,902: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,642: | Line 1,909: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,650: | Line 1,918: | ||
|height="40px"|river_02.oilbuilding | |height="40px"|river_02.oilbuilding | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Idle van motor loop. | |Idle van motor loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,660: | Line 1,930: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,666: | Line 1,937: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,674: | Line 1,946: | ||
|height="40px"|river_02.bargecrossing | |height="40px"|river_02.bargecrossing | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Gentle water stream. | |Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,684: | Line 1,958: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,690: | Line 1,965: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,696: | Line 1,972: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,702: | Line 1,979: | ||
|height="40px"| Often wooden boards and rope squeaking. | |height="40px"| Often wooden boards and rope squeaking. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,708: | Line 1,986: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,716: | Line 1,995: | ||
|height="40px"|river_02.freighter | |height="40px"|river_02.freighter | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Gentle water stream. | |Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,726: | Line 2,007: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,732: | Line 2,014: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,738: | Line 2,021: | ||
|height="40px"| Fluorescent light. | |height="40px"| Fluorescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,746: | Line 2,030: | ||
|height="40px"|river_02.hull | |height="40px"|river_02.hull | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,752: | Line 2,037: | ||
|height="40px"|river_02.gravelpile | |height="40px"|river_02.gravelpile | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Infrequent metal squeaking. | |Infrequent metal squeaking. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,764: | Line 2,051: | ||
|height="40px"|river_02.checkpoint | |height="40px"|river_02.checkpoint | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Fluorescent light. | |Fluorescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,774: | Line 2,063: | ||
|height="40px"| Idle van motor loop. | |height="40px"| Idle van motor loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,780: | Line 2,070: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,786: | Line 2,077: | ||
|height="40px"| Leaking water loop. | |height="40px"| Leaking water loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,792: | Line 2,084: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,800: | Line 2,093: | ||
|height="40px"|river_02.highrise | |height="40px"|river_02.highrise | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Water fountain. | |Water fountain. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,814: | Line 2,109: | ||
== Urban == | == Urban == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 1,822: | Line 2,118: | ||
|height="40px"|urban.util_interiorslams | |height="40px"|urban.util_interiorslams | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,828: | Line 2,125: | ||
|height="40px"|urban.util_metalslams | |height="40px"|urban.util_metalslams | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,834: | Line 2,132: | ||
|height="40px"|urban.util_metalslams_2 | |height="40px"|urban.util_metalslams_2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,840: | Line 2,139: | ||
|height="40px"|urban.util_woodfloorsqueaks | |height="40px"|urban.util_woodfloorsqueaks | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,846: | Line 2,146: | ||
|height="40px"|urban.util_windgust | |height="40px"|urban.util_windgust | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,852: | Line 2,153: | ||
|height="40px"|urban.util_distantcombat | |height="40px"|urban.util_distantcombat | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,858: | Line 2,160: | ||
|height="40px"|urban.util_distantexplosions | |height="40px"|urban.util_distantexplosions | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,864: | Line 2,167: | ||
|height="40px"|urban.util_rat_scratches | |height="40px"|urban.util_rat_scratches | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,870: | Line 2,174: | ||
|height="40px"|urban.util_genericrooftop | |height="40px"|urban.util_genericrooftop | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,876: | Line 2,181: | ||
|height="40px"|urban.util_genericexterior_from_interior_1 | |height="40px"|urban.util_genericexterior_from_interior_1 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,882: | Line 2,188: | ||
|height="40px"|urban.util_genericexterior_from_interior_2 | |height="40px"|urban.util_genericexterior_from_interior_2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,888: | Line 2,195: | ||
|height="40px"|urban.util_flies | |height="40px"|urban.util_flies | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,894: | Line 2,202: | ||
|height="40px"|urban.util_steam | |height="40px"|urban.util_steam | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,900: | Line 2,209: | ||
|height="40px"|urban.util_pipes | |height="40px"|urban.util_pipes | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,906: | Line 2,216: | ||
|height="40px"|urban.rooftop_1b | |height="40px"|urban.rooftop_1b | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Random far between crow calls. | |Random far between crow calls. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,916: | Line 2,228: | ||
|height="40px"| Often mild to heavy interior metal squeaking. | |height="40px"| Often mild to heavy interior metal squeaking. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,922: | Line 2,235: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,930: | Line 2,244: | ||
|height="40px"|urban.rooftop_1b_interior | |height="40px"|urban.rooftop_1b_interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy rainy weather hitting ground outside. | |Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,940: | Line 2,256: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,946: | Line 2,263: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,954: | Line 2,272: | ||
|height="40px"|urban.rooftop_1b_interior2 | |height="40px"|urban.rooftop_1b_interior2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy rainy weather hitting ground outside. | |Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,964: | Line 2,284: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,970: | Line 2,291: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,976: | Line 2,298: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,982: | Line 2,305: | ||
|height="40px"| Pipe plumbing system sounds. | |height="40px"| Pipe plumbing system sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,988: | Line 2,312: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,994: | Line 2,319: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,000: | Line 2,326: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,008: | Line 2,335: | ||
|height="40px"|urban.underground_1 | |height="40px"|urban.underground_1 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,018: | Line 2,347: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,024: | Line 2,354: | ||
|height="40px"| Pipe plumbing system sounds. | |height="40px"| Pipe plumbing system sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,030: | Line 2,361: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,038: | Line 2,370: | ||
|height="40px"|urban.underground_2 | |height="40px"|urban.underground_2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,048: | Line 2,382: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,054: | Line 2,389: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,060: | Line 2,396: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,066: | Line 2,403: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,072: | Line 2,410: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,078: | Line 2,417: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,084: | Line 2,424: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,092: | Line 2,433: | ||
|height="40px"|urban.underground_3 | |height="40px"|urban.underground_3 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Pipe plumbing system sounds. | |Pipe plumbing system sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,102: | Line 2,445: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,108: | Line 2,452: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,114: | Line 2,459: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,120: | Line 2,466: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,126: | Line 2,473: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,132: | Line 2,480: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,140: | Line 2,489: | ||
|height="40px"|urban.controlroom | |height="40px"|urban.controlroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Humming machine. | |Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,150: | Line 2,501: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,156: | Line 2,508: | ||
|height="40px"| Computer monitor humming ambient. | |height="40px"| Computer monitor humming ambient. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,164: | Line 2,517: | ||
|height="40px"|urban.warehouse_1 | |height="40px"|urban.warehouse_1 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy rainy weather hitting ground outside. | |Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,174: | Line 2,529: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,180: | Line 2,536: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,186: | Line 2,543: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,192: | Line 2,550: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,200: | Line 2,559: | ||
|height="40px"|urban.steamtunnel | |height="40px"|urban.steamtunnel | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Steam gas loop. | |Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,210: | Line 2,571: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,216: | Line 2,578: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,222: | Line 2,585: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,230: | Line 2,594: | ||
|height="40px"|urban.boilerroom | |height="40px"|urban.boilerroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,236: | Line 2,601: | ||
|height="40px"|urban.hospital_interior | |height="40px"|urban.hospital_interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,246: | Line 2,613: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,252: | Line 2,620: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,258: | Line 2,627: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,264: | Line 2,634: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,270: | Line 2,641: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,278: | Line 2,650: | ||
|height="40px"|urban.flies | |height="40px"|urban.flies | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,284: | Line 2,657: | ||
|height="40px"|urban.rooftop | |height="40px"|urban.rooftop | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,290: | Line 2,664: | ||
|height="40px"|urban.street | |height="40px"|urban.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,296: | Line 2,671: | ||
|height="40px"|urban.streetrain | |height="40px"|urban.streetrain | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,306: | Line 2,683: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,312: | Line 2,690: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,318: | Line 2,697: | ||
|height="40px"| Large bold burning fire (burning car). | |height="40px"| Large bold burning fire (burning car). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,324: | Line 2,704: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,332: | Line 2,713: | ||
|height="40px"|urban.alley | |height="40px"|urban.alley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,338: | Line 2,720: | ||
|height="40px"|urban.alleyrain | |height="40px"|urban.alleyrain | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,348: | Line 2,732: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,354: | Line 2,739: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,362: | Line 2,748: | ||
|height="40px"|urban.sewer | |height="40px"|urban.sewer | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,368: | Line 2,755: | ||
|height="40px"|urban.pipetunnel | |height="40px"|urban.pipetunnel | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,374: | Line 2,762: | ||
|height="40px"|urban.apartment | |height="40px"|urban.apartment | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,386: | Line 2,776: | ||
|height="40px"|urban.generatorroom_off | |height="40px"|urban.generatorroom_off | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 6 | |align="center"| 6 | ||
| | | | ||
|Pipe plumbing system and steam gas sounds. | |Pipe plumbing system and steam gas sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,398: | Line 2,790: | ||
|height="40px"|urban.generatorroom | |height="40px"|urban.generatorroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Generator mechanical hum. | |Generator mechanical hum. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,408: | Line 2,802: | ||
|height="40px"| Generator mechanical hum. | |height="40px"| Generator mechanical hum. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,414: | Line 2,809: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,420: | Line 2,816: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,426: | Line 2,823: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,432: | Line 2,830: | ||
|height="40px"| Pipe plumbing system and steam gas sounds. | |height="40px"| Pipe plumbing system and steam gas sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,438: | Line 2,837: | ||
|height="40px"| Pipe plumbing system and steam gas sounds. | |height="40px"| Pipe plumbing system and steam gas sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,446: | Line 2,846: | ||
|height="40px"|urban.respawn | |height="40px"|urban.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,452: | Line 2,853: | ||
|height="40px"|hospital.respawn | |height="40px"|hospital.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,458: | Line 2,860: | ||
|height="40px"|urban.rooftopspawn | |height="40px"|urban.rooftopspawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,464: | Line 2,867: | ||
|height="40px"|urban.hospitalspawn | |height="40px"|urban.hospitalspawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,470: | Line 2,874: | ||
|height="40px"|urban.spawnrain | |height="40px"|urban.spawnrain | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,476: | Line 2,881: | ||
|height="40px"|urban.hospital | |height="40px"|urban.hospital | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,482: | Line 2,888: | ||
|height="40px"|urban.office | |height="40px"|urban.office | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,494: | Line 2,902: | ||
|height="40px"|urban.subway | |height="40px"|urban.subway | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,504: | Line 2,914: | ||
|height="40px"|Heavy sound of buzzing flies (dead body). | |height="40px"|Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,510: | Line 2,921: | ||
|height="40px"|Heavy sound of buzzing flies (dead body). | |height="40px"|Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,518: | Line 2,930: | ||
|height="40px"|urban.pillarsroom | |height="40px"|urban.pillarsroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,524: | Line 2,937: | ||
|height="40px"|urban.conveniencestore | |height="40px"|urban.conveniencestore | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,530: | Line 2,944: | ||
|height="40px"|urban.warehouseoutside | |height="40px"|urban.warehouseoutside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,536: | Line 2,951: | ||
|height="40px"|urban.warehouseinside | |height="40px"|urban.warehouseinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,542: | Line 2,958: | ||
|height="40px"|urban.tankroom | |height="40px"|urban.tankroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,548: | Line 2,965: | ||
|height="40px"|urban.powerplant | |height="40px"|urban.powerplant | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,554: | Line 2,972: | ||
|height="40px"|urban.powerplantinside | |height="40px"|urban.powerplantinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,560: | Line 2,979: | ||
|height="40px"|urban.parkinggarage | |height="40px"|urban.parkinggarage | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,566: | Line 2,986: | ||
|height="40px"|urban.elevator | |height="40px"|urban.elevator | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,572: | Line 2,993: | ||
|height="40px"|urban.construction | |height="40px"|urban.construction | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,578: | Line 3,000: | ||
|height="40px"|urban.finaleinside | |height="40px"|urban.finaleinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,584: | Line 3,007: | ||
|height="40px"|urban.finaleoutside | |height="40px"|urban.finaleoutside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,590: | Line 3,014: | ||
|height="40px"|urban.finaleroof | |height="40px"|urban.finaleroof | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,598: | Line 3,023: | ||
== Rural == | == Rural == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 2,606: | Line 3,032: | ||
|height="40px"|rural.woods | |height="40px"|rural.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,612: | Line 3,039: | ||
|height="40px"|rural.woods3 | |height="40px"|rural.woods3 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,618: | Line 3,046: | ||
|height="40px"|rural.morning | |height="40px"|rural.morning | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,624: | Line 3,053: | ||
|height="40px"|rural.bridge | |height="40px"|rural.bridge | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,630: | Line 3,060: | ||
|height="40px"|rural.smallbuilding | |height="40px"|rural.smallbuilding | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,636: | Line 3,067: | ||
|height="40px"|rural.smallbuilding2 | |height="40px"|rural.smallbuilding2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,642: | Line 3,074: | ||
|height="40px"|rural.river | |height="40px"|rural.river | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-13336.70, -11634.56, -510.17) | |align="center"| (-13336.70, -11634.56, -510.17) | ||
Line 2,648: | Line 3,081: | ||
|height="40px"|rural.caveclosed | |height="40px"|rural.caveclosed | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,654: | Line 3,088: | ||
|height="40px"|rural.caveopen | |height="40px"|rural.caveopen | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,660: | Line 3,095: | ||
|height="40px"|rural.traintunnel | |height="40px"|rural.traintunnel | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,666: | Line 3,102: | ||
|height="40px"|rural.pumproom | |height="40px"|rural.pumproom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,672: | Line 3,109: | ||
|height="40px"|rural.bigroom | |height="40px"|rural.bigroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,678: | Line 3,116: | ||
|height="40px"|rural.drainagebig | |height="40px"|rural.drainagebig | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,684: | Line 3,123: | ||
|height="40px"|rural.drainagesmall | |height="40px"|rural.drainagesmall | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,690: | Line 3,130: | ||
|height="40px"|rural.drainageopen | |height="40px"|rural.drainageopen | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,696: | Line 3,137: | ||
|height="40px"|rural.trainyardentrance | |height="40px"|rural.trainyardentrance | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,702: | Line 3,144: | ||
|height="40px"|rural.trainyardrespawn | |height="40px"|rural.trainyardrespawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,708: | Line 3,151: | ||
|height="40px"|rural.trainyardbuilding | |height="40px"|rural.trainyardbuilding | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,714: | Line 3,158: | ||
|height="40px"|rural.trainyardbuilding2 | |height="40px"|rural.trainyardbuilding2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,720: | Line 3,165: | ||
|height="40px"|rural.trainyardbuilding2window | |height="40px"|rural.trainyardbuilding2window | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,726: | Line 3,172: | ||
|height="40px"|rural.trainyard | |height="40px"|rural.trainyard | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,732: | Line 3,179: | ||
|height="40px"|rural.trainyard2 | |height="40px"|rural.trainyard2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,738: | Line 3,186: | ||
|height="40px"|rural.house | |height="40px"|rural.house | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,744: | Line 3,193: | ||
|height="40px"|rural.town | |height="40px"|rural.town | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,750: | Line 3,200: | ||
|height="40px"|rural.towninside | |height="40px"|rural.towninside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,756: | Line 3,207: | ||
|height="40px"|rural.townalley | |height="40px"|rural.townalley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,762: | Line 3,214: | ||
|height="40px"|rural.boatinterior | |height="40px"|rural.boatinterior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,768: | Line 3,221: | ||
|height="40px"|rural.boatexterior | |height="40px"|rural.boatexterior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 6 | |align="center"| 6 | ||
| | | | ||
|Frequent sound of critters. | |Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,778: | Line 3,233: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,786: | Line 3,242: | ||
|height="40px"|rural.shoreline | |height="40px"|rural.shoreline | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (4040.44, -2637.33, -21.18) | |align="center"| (4040.44, -2637.33, -21.18) | ||
|height="40px"| Regularly coyote calls and screeching owls. | |height="40px"| Regularly coyote calls and screeching owls. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,796: | Line 3,254: | ||
|height="40px"| Frequent seagull calls. | |height="40px"| Frequent seagull calls. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,804: | Line 3,263: | ||
|height="40px"|rural.town_02 | |height="40px"|rural.town_02 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,810: | Line 3,270: | ||
|height="40px"|rural.shack | |height="40px"|rural.shack | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,816: | Line 3,277: | ||
|height="40px"|rural.combat_far_heavy | |height="40px"|rural.combat_far_heavy | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,822: | Line 3,284: | ||
|height="40px"|rural.combat_far_medium | |height="40px"|rural.combat_far_medium | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,828: | Line 3,291: | ||
|height="40px"|rural.combat_close_light | |height="40px"|rural.combat_close_light | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,833: | Line 3,297: | ||
|} | |} | ||
<span style="text-size:12px; color:grey; margin:2px;">soundscapes_rural.txt</span> | <span style="text-size:12px; color:grey; margin:2px;">soundscapes_rural.txt</span> | ||
{{Template:Envsound}} | {{Template:Envsound}} | ||
[[Category:Level Design]][[Category:Sound System]][[Category:Left 4 Dead]] | [[Category:Level Design]][[Category:Sound System]][[Category:Left 4 Dead]] |
Revision as of 16:00, 21 May 2022
Here is a list of 276 soundscapes for use in Left 4 Dead. An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.
Soundscapes with 'util' in the name are intended for inclusion in other, full soundscapes. While they should work without problems in-game, they generally aren't nearly as varied or deep as the resulting composites. Others have positional sounds which will be played at certain locations specified in the env_soundscape entity's properties. If these locations are not given, the sounds will not be heard.
A preview video of these soundscapes can be found here.
Airport (Dead Air)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
airport.finaleoutside |
1 |
||||
airport_01.rooftop | Identical to urban.rooftop .
|
1 |
|||
urban.airport.rooftop.spawn | Identical to urban.rooftop .
|
1 |
|||
airport_01.apartment |
1 |
(3418.33, 2239.67, 272.90) | Unsettling wind and metal sounds. | ||
airport_01.street |
1 |
||||
airport_01.alley | Identical to urban.alley .
|
1 |
|||
airport_01.rooftopspawn | Identical to urban.hospitalspawn .
|
1 |
|||
airport_01.inn | Identical to urban.apartment .
|
1 |
|||
airport_01.hotel | Identical to urban.apartment .
|
1 |
|||
airport_01.greenhouse |
1 |
||||
airport_02.street | Identical to airport_01.street .
|
1 |
|||
airport_02.alley |
1 |
(5090.92, 3289.04, 61.51) | Medium burning fire. | ||
(8962.26, 3601.84, 32.03) | Large echoing windy pipe. | ||||
airport_02.apartment |
1 |
(4910.51, 2638.24, 466.05) | Electrical hum from a vending machine. | ||
(9295.32, 3890.53, 677.21) | Very windy open rooftop/outdoor area. | ||||
airport_02.rooftop |
1 |
(6274.14, 3824.39, 516.56) | Medium burning fire. | ||
airport_02.pillarsroom | Identical to urban.pillarsroom .
|
1 |
|||
airport_02.office |
1 |
(8496.57, 4025.56, 104.33) | Electrical hum from a vending machine. | ||
airport_02.respawn | Identical to urban.respawn .
|
1 |
|||
airport_03.alley |
1 |
(-4942.73, -2730.21, 61.32) | Medium burning fire. | ||
(-4584.35, -910.55, 61.29) | Medium burning fire. | ||||
0 | Flourescent light. | ||||
1 | Humming machine. | ||||
3 | Flourescent light. | ||||
4 | Humming machine. | ||||
5 | Medium burning fire. | ||||
airport_03.boilerroom |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
airport_03.street |
1 |
(-6795.31, -1355.78, 244.03) | Random metal scaffold rattling. | ||
0 | Flourescent light. | ||||
1 | Humming machine. | ||||
3 | Large bold burning fire (burning car). | ||||
4 | Flourescent light. | ||||
5 | Medium burning fire. | ||||
airport_03.streetoffices |
1 |
0 | Flourescent light | ||
1 | Humming machine | ||||
2 | Medium burning fire. | ||||
3 | Large bold burning fire (burning car). | ||||
airport_03.pumproomsmall |
1 |
||||
airport_03.powerplant |
1 |
0 | Flourescent light. | ||
1 | Humming machine | ||||
2 | Medium burning fire. | ||||
4 | Flourescent light | ||||
airport_03.powerplantinside |
1 |
0 | Humming machine | ||
(-3068.72, 2143.31, 45.38) | Steam gas loop. | ||||
airport_03.controlroom |
1 |
0 | Flourescent light | ||
1 | Humming machine. | ||||
2 | Humming machine. | ||||
airport_03.respawn |
1 |
0 | Flourescent light | ||
1 | Humming machine | ||||
2 | Leaking water loop. | ||||
airport_03.parkinggarage |
1 |
1 | Medium burning fire. | ||
airport_03.skybridge |
1 |
0 | Flourescent light. | ||
airport_03.airportinterior |
1 |
||||
airport_04.office |
1 |
(1145.20, 3943.29, 312.05) | Electrical hum from a vending machine. | ||
airport_04.baggageclaim |
1 |
||||
airport_04.terminal |
1 |
||||
airport_04.conveyor |
1 |
||||
airport_04.respawn | Identical to urban.respawn .
|
1 |
|||
airport_04.ramp |
1 |
||||
airport_04.bathroom | Identical to urban.respawn .
|
1 |
|||
airport_04.ticketing |
1 |
||||
airport_04.security |
1 |
(1818.47, 1358.97, 25.94) | Medium burning fire. | ||
airport_05.street | Identical to urban.street .
|
1 |
|||
airport_05.finaleinside |
1 |
||||
airport_05.finaleoutside |
1 |
(-5060.30, 9600.11, -313.47) | Medium burning fire. | ||
airport_05.respawn |
1 |
(4475.37, 4562.37, 62.17) | Very heavy wind. | ||
airport_05.finaleroof | Identical to urban.finaleroof .
|
1 |
soundscapes_airport.txt
Farm (Blood Harvest)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
farm_01.morning | Identical to rural.morning .
|
1 |
|||
farm_01.bridge | Identical to rural.bridge .
|
1 |
|||
farm_01.smallbuilding | Identical to rural.smallbuilding .
|
1 |
|||
farm_01.trainyardentrance |
1 |
||||
farm_01.trainyardrespawn | Identical to rural.trainyardrespawn .
|
1 |
|||
farm_02.trainyardentrance | Identical to rural.trainyardentrance .
|
1 |
|||
farm_02.trainyardrespawn |
1 |
(-6377.34, -6575.94, 352.26) | Humming machine. | ||
farm_02.trainyardbuilding2 |
1 |
||||
farm_02.trainyardbuilding2window | Identical to rural.trainyardbuilding2window .
|
1 |
|||
farm_02.trainyard2 | Identical to rural.trainyard2 .
|
1 |
|||
farm_02.traintunnel |
1 |
(-3481.24, -8872.65, 39.14) | Large burning fire. | ||
farm_02.drainagesmall | Identical to rural.drainagesmall .
|
1 |
|||
farm_03.drainagesmall |
1 |
||||
farm_03.drainagebig | Identical to rural.drainagebig .
|
1 |
|||
farm_03.traintunnel | Identical to rural.traintunnel .
|
1 |
|||
farm_03.morning |
1 |
||||
farm_03.house | Identical to rural.house .
|
1 |
|||
farm_04.morning | Identical to rural.morning .
|
1 |
|||
farm_04.trainyardentrance |
1 |
||||
farm_04.bridge |
1 |
||||
farm_04.smallbuilding2 | Identical to rural.smallbuilding2 .
|
1 |
|||
farm_04.house | Identical to rural.house .
|
1 |
|||
farm_05.trainyardentrance | Identical to rural.trainyardrespawn .
|
1 |
|||
farm_05.morning | Identical to rural.morning .
|
1 |
|||
farm_05.smallbuilding2 | Identical to rural.smallbuilding2 .
|
1 |
soundscapes_farm.txt
Garage (Crash Course)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
garage_01.alley |
1 |
0 | Medium burning fire. | ||
garage_01.spawn |
1 |
0 | Medium burning fire. | ||
1 | Medium burning fire. | ||||
garage_01.interior |
1 |
0 | Medium burning fire. | ||
(-3857.41, -9468.37, 35.54) | Steam gas loop. | ||||
garage_01.checkpoint |
1 |
0 | Steam gas loop. | ||
garage_01.street |
1 |
(-2654.78, -8420.69, 44.05) | Medium burning fire. | ||
garage_02.checkpoint |
1 |
0 | Steam gas loop. | ||
garage_02.street |
1 |
0 | Medium burning fire. | ||
garage_02.alley | Identical to urban.alley .
|
1 |
|||
garage_02.interior |
1 |
0 | Medium burning fire. | ||
(4433.04, 6543.67, 91.26) | Large echoing windy interior. | ||||
garage_02.finale |
1 |
0 | Looping vehicle diesel engine. | ||
1 | Looping vehicle diesel engine. | ||||
2 | Looping vehicle diesel engine. |
soundscapes_garage.txt
Hospital (No Mercy)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
background_menu.streetrain |
1 |
0 | Random far between crow calls. | ||
hospital_01.alleyrain | Identical to urban.alleyrain .
|
1 |
|||
hospital_01.streetrain | Identical to urban.streetrain .
|
1 |
|||
hospital_01.subway | Identical to urban.subway .
|
1 |
|||
hospital_01.rooftop_1b_interior2 | Identical to urban.rooftop_1b_interior2 .
|
1 |
|||
hospital_01.street | Identical to urban.street .
|
1 |
|||
hospital_01.rooftop_1b | Identical to urban.rooftop_1b .
|
1 |
|||
hospital_01.rooftop_1b_interior | Identical to urban.rooftop_1b_interior .
|
1 |
|||
hospital_02.rooftop_1b_interior2 | Identical to urban.rooftop_1b_interior2 .
|
1 |
|||
hospital_02.underground_2 | Identical to urban.underground_2 .
|
1 |
|||
hospital_02.underground_1 | Identical to urban.underground_1 .
|
1 |
|||
hospital_02.underground_3 | Identical to urban.underground_3 .
|
1 |
|||
hospital_02.pillarsroom |
1 |
(8155.77, 3031.04, -147.45) | Heavy sound of buzzing flies (dead body). | ||
hospital_02.alleyrain | Identical to urban.alleyrain .
|
1 |
|||
hospital_02.generatorroom_off | Identical to urban.generatorroom_off .
|
1 |
|||
hospital_02.generatorroom | Identical to urban.generatorroom .
|
1 |
|||
hospital_02.streetrain | Identical to urban.streetrain .
|
1 |
|||
hospital_02.rooftop_1b_interior |
1 |
(7611.45, 4382.66, 259.27) | Electrical hum from a vending machine. | ||
(7775.96, 4061.74, 248.02) | Heavy sound of buzzing flies (dead body). | ||||
hospital_02.rooftop | Identical to urban.rooftop .
|
1 |
|||
hospital_02.controlroom | Identical to urban.controlroom .
|
1 |
|||
hospital_02.warehouseoutside | Identical to urban.warehouseoutside .
|
1 |
|||
hospital_03.alleyrain |
1 |
(12817.86, 8036.78, 125.83) | Steam gas loop. | ||
hospital_03.rooftop_1b_interior2 |
1 |
(11136.49, 5917.66, 86.23) | Medium amount of rain hitting ground. | ||
(10925.72, 7097.05, 296.03) | Medium amount of rain hitting ground | ||||
hospital_03.warehouse_1 |
1 |
||||
hospital_03.steamtunnel | Identical to urban.steamtunnel .
|
1 |
|||
hospital_03.boilerroom | Identical to urban.boilerroom .
|
1 |
|||
hospital_03.sewer |
1 |
(14283.93, 11623.13, -351.96) | Leaking water loop. | ||
(14278.09, 11623.96, -100.94) | Heavy wind and rain. | ||||
hospital_03.pipetunnel |
1 |
||||
hospital_03.streetrain | Identical to urban.streetrain .
|
1 |
|||
hospital_03.hospital |
1 |
(12662.56, 12319.38, 31.77) | Heavy sound of buzzing flies (dead body). | ||
(12311.40, 12419.25, 39.79) | Electrical hum from a vending machine. | ||||
(12882.79, 12341.79, 16.03) | Heavy wind and rain. | ||||
hospital_03.rooftop_1b_interior | Identical to urban.rooftop_1b_interior .
|
1 |
|||
hospital_03.respawn |
1 |
||||
hospital_04.hospital_interior |
1 |
||||
hospital_04.hospital_atrium |
1 |
(12709.09, 12042.67, 191.22) | Leaking water loop. | ||
hospital_04.elevator | Identical to urban.elevator .
|
1 |
|||
hospital_04.finaleoutside | Identical to urban.finaleoutside .
|
1 |
|||
hospital_04.construction | Identical to urban.construction .
|
1 |
|||
hospital_04.street | Identical to urban.street .
|
1 |
|||
hospital_04.respawn |
1 |
||||
hospital_05.street | Identical to urban.street .
|
1 |
|||
hospital_05.finaleinside |
1 |
(5819.67, 8430.61, 5920.03) | Medium amount of rain hitting ground. | ||
(5819.67, 8430.61, 5920.03) | Heavy sound of buzzing flies (dead body). | ||||
hospital_05.finaleoutside | Identical to urban.finaleoutside .
|
1 |
|||
hospital_05.respawn |
1 |
||||
hospital_05.finaleroof | Identical to urban.finaleroof .
|
1 |
|||
hospital_05.elevatorshaft |
1 |
(7200.16, 9297.32, 5920.03) | Leaking water loop. | ||
(7179.41, 9275.03, 6091.31) | Heavy wind and rain. |
soundscapes_hospital.txt
Lighthouse (The Last Stand)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
lighthouse.woods |
1 |
(2360.08, -82.87, 173.25) | Water waves hitting the shoreline. | ||
(2974.34, 768.07, 904.31) | Occasional distant fog horn. | ||||
(1000.08, -277.44, 1118.27) | Infrequent loud and close-up fog horn. | ||||
lighthouse.house |
1 |
(2360.08, -82.87, 173.25) | Water waves hitting the shoreline. | ||
(1000.08, -277.44, 1118.27) | Infrequent loud and close-up fog horn. | ||||
(736.46, -88.49, 854.33) | Medium burning fire. | ||||
(2974.34, 768.07, 904.31) | Occasional distant fog horn. |
soundscapes_lighthouse.txt
Smalltown (Death Toll)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
smalltown_01.woods_start |
1 |
0 | Heavy distant combat sounds. | ||
smalltown_01.woods |
1 |
0 | Heavy distant combat sounds. | ||
smalltown_01.riverbed |
1 |
(-13336.70, -11634.56, -510.17) | Swamp frog loop. | ||
0 | Heavy distant combat sounds. | ||||
smalltown_01.tunnel | Identical to rural.caveclosed .
|
1 |
|||
smalltown_01.tunnel_hall | Identical to rural.drainagesmall .
|
1 |
|||
smalltown_01.tunnel_bigroom | Identical to rural.bigroom .
|
1 |
|||
smalltown_01.river | Identical to rural.river .
|
1 |
|||
smalltown_01.caveclosed |
1 |
||||
smalltown_01.caveopen | Identical to rural.caveopen .
|
1 |
|||
smalltown_01.pumproom | Identical to rural.pumproom .
|
1 |
|||
smalltown_02.pumproom | Identical to rural.pumproom .
|
1 |
|||
smalltown_02.drainagesmall | Identical to rural.drainagesmall .
|
1 |
|||
smalltown_02.drainagemedium |
1 |
||||
smalltown_02.drainagebig | Identical to rural.drainagebig .
|
1 |
|||
smalltown_02.drainageopen | Identical to rural.drainageopen .
|
1 |
|||
smalltown_02.trainyardbuilding |
1 |
0 | Light close combat sounds. | ||
smalltown_02.woods |
1 |
0 | Medium distant combat sounds. | ||
smalltown_03.trainyardbuilding |
1 |
0 | Light close combat sounds. | ||
smalltown_03.trainyard |
1 |
0 | Light close combat sounds. | ||
smalltown_03.woods_far |
1 |
0 | Light close combat sounds. | ||
smalltown_03.woods_medium |
1 |
0 | Light close combat sounds. | ||
(-9756.75, -3895.52, 16.99) | Large bold burning fire (burning car). | ||||
smalltown_03.woods_close |
1 |
0 | Light close combat sounds. | ||
smalltown_03.graveyard |
1 |
0 | Light close combat sounds. | ||
smalltown_03.church |
1 |
0 | Light close combat sounds. | ||
smalltown_03.house |
1 |
0 | Light close combat sounds. | ||
(-6956.06, -1823.38, 10.21) | Small burning fire. | ||||
smalltown_03.town |
1 |
0 | (-239.48, -1101.99, -243.29) | Medium burning fire. | |
(-221.18, -1391.90, -159.93) | Large bold burning fire (burning car). | ||||
(-3283.99, -2058.96, -52.79) | Electrical hum from a vending machine. | ||||
smalltown_03.towninside | Identical to rural.towninside .
|
1 |
|||
smalltown_03.townalley | Identical to rural.townalley .
|
1 |
|||
smalltown_04.town |
1 |
(4306.20, -4515.68, 61.85) | Medium burning fire. | ||
smalltown_04.towninside |
1 |
(1871.42, -5544.37, 22.18) | Fluorescent light | ||
smalltown_04.townalley |
1 |
(-1128.43, -4921.85, -40.16) | Medium burning fire. | ||
smalltown_04.street |
1 |
||||
smalltown_04.house | Identical to urban.apartment .
|
1 |
|||
smalltown_04.trainyardbuilding | Identical to rural.trainyardbuilding .
|
1 |
|||
smalltown_05.park |
1 |
(5312.28, -859.43, 9.13) | Medium burning fire. | ||
smalltown_05.shack | Identical to rural.shack .
|
1 |
|||
smalltown_05.town |
1 |
(2656.17, 2919.52, -18.67) | Medium burning fire. | ||
(2980.75, 1780.56, -38.36) | Medium burning fire. | ||||
smalltown_05.boatinterior | Identical to rural.boatinterior .
|
1 |
|||
smalltown_05.boatexterior |
1 |
(5312.28, -859.43, 9.13) | Medium burning fire. | ||
smalltown_05.shoreline |
1 |
(5312.28, -859.43, 9.13) | Medium burning fire. | ||
smalltown_05.house | Identical to rural.house .
|
1 |
soundscapes_smalltown.txt
River (The Sacrifice)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
river.shoreline |
1 |
||||
river.fishingboat |
1 |
||||
river.woods |
1 |
||||
river.rooftop |
1 |
||||
river_01.spawn |
1 |
0 | Medium burning fire. | ||
1 | Gentle water stream. | ||||
2 | Gentle water stream. | ||||
3 | Heavy sound of buzzing flies (dead body). | ||||
4 | Small burning fire. | ||||
river_01.shore |
1 |
0 | Medium burning fire. | ||
1 | Gentle water stream. | ||||
2 | Frequent sound of critters. | ||||
3 | Heavy sound of buzzing flies (dead body). | ||||
4 | Small burning fire. | ||||
river_01.street |
1 |
0 | Medium burning fire. | ||
1 | Frequent sound of critters. | ||||
2 | Heavy sound of buzzing flies (dead body). | ||||
3 | Frequent sound of critters. | ||||
4 | Medium burning fire. | ||||
5 | Small burning fire. | ||||
river_01.alley |
1 |
0 | Medium burning fire. | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Steam gas loop. | ||||
3 | Frequent sound of critters. | ||||
4 | Gentle water stream. | ||||
5 | Medium burning fire. | ||||
6 | Small burning fire. | ||||
river_01.interiors |
1 |
0 | Medium burning fire. | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Steam gas loop. | ||||
3 | Medium burning fire. | ||||
4 | Small burning fire. | ||||
5 | Electrical hum from a vending machine. | ||||
river_01.brickfactory |
1 |
0 | Steam gas loop. | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Idle van motor loop. | ||||
3 | Electrical hum from a vending machine. | ||||
4 | Small burning fire. | ||||
5 | Small burning fire. | ||||
river_01.checkpoint |
1 |
0 | Electrical hum from a vending machine. | ||
1 | Idle van motor loop. | ||||
2 | Electrical hum from a vending machine. | ||||
3 | Small burning fire. | ||||
river_02.woods |
1 |
0 | Medium burning fire. | ||
1 | Frequent sound of critters. | ||||
2 | Medium burning fire. | ||||
3 | Frequent sound of critters. | ||||
4 | Frequent sound of critters. | ||||
river_02.oilbuilding |
1 |
0 | Idle van motor loop. | ||
1 | Electrical hum from a vending machine. | ||||
2 | Heavy sound of buzzing flies (dead body). | ||||
3 | Heavy sound of buzzing flies (dead body). | ||||
river_02.bargecrossing |
1 |
0 | Gentle water stream. | ||
1 | Gentle water stream. | ||||
2 | Frequent sound of critters. | ||||
3 | Frequent sound of critters. | ||||
4 | Often wooden boards and rope squeaking. | ||||
5 | Heavy sound of buzzing flies (dead body). | ||||
6 | Medium burning fire. | ||||
river_02.freighter |
1 |
0 | Gentle water stream. | ||
1 | Gentle water stream. | ||||
2 | Gentle water stream. | ||||
3 | Fluorescent light. | ||||
4 | Small burning fire. | ||||
river_02.hull |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
river_02.gravelpile |
1 |
0 | Infrequent metal squeaking. | ||
1 | Infrequent metal squeaking. | ||||
river_02.checkpoint |
1 |
0 | Fluorescent light. | ||
1 | Idle van motor loop. | ||||
2 | Electrical hum from a vending machine. | ||||
3 | Leaking water loop. | ||||
4 | Medium burning fire. | ||||
5 | Small burning fire. | ||||
river_02.highrise |
1 |
0 | Water fountain. | ||
1 | Fluorescent light. |
soundscapes_river.txt
Urban
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
urban.util_interiorslams |
1 |
||||
urban.util_metalslams |
1 |
||||
urban.util_metalslams_2 |
1 |
||||
urban.util_woodfloorsqueaks |
1 |
||||
urban.util_windgust |
1 |
||||
urban.util_distantcombat |
1 |
||||
urban.util_distantexplosions |
1 |
||||
urban.util_rat_scratches |
1 |
||||
urban.util_genericrooftop |
1 |
||||
urban.util_genericexterior_from_interior_1 |
1 |
||||
urban.util_genericexterior_from_interior_2 |
1 |
||||
urban.util_flies |
1 |
||||
urban.util_steam |
1 |
||||
urban.util_pipes |
1 |
||||
urban.rooftop_1b |
1 |
0 | Random far between crow calls. | ||
1 | Often mild to heavy interior metal squeaking. | ||||
2 | Heavy sound of buzzing flies (dead body). | ||||
3 | Rain on a tarpaulin sheet. | ||||
urban.rooftop_1b_interior |
1 |
0 | Heavy rainy weather hitting ground outside. | ||
1 | Heavy rainy weather hitting ground outside. | ||||
(2091.78, 1145.62, 305.90) | Heavy sound of buzzing flies (dead body). | ||||
(7586.01, 4049.45, 20.73) | Heavy sound of buzzing flies (dead body). | ||||
urban.rooftop_1b_interior2 |
1 |
0 | Heavy rainy weather hitting ground outside. | ||
1 | Heavy rainy weather hitting ground outside. | ||||
5 | Flourescent light. | ||||
6 | Medium burning fire. | ||||
(3023.50, 3176.03, 59.38) | Pipe plumbing system sounds. | ||||
(1747.18, 954.33, 72.05) | Electrical hum from a vending machine. | ||||
(2853.76, 3473.05, -222.57) | Heavy sound of buzzing flies (dead body). | ||||
(1740.45, 915.84, 160.03) | Heavy sound of buzzing flies (dead body). | ||||
(2173.42, 1053.01, 35.40) | Heavy sound of buzzing flies (dead body). | ||||
urban.underground_1 |
1 |
0 | Medium burning fire. | ||
1 | Humming machine. | ||||
2 | Pipe plumbing system sounds. | ||||
4 | Flourescent light. | ||||
(3893.85, 4238.32, -511.96) | Heavy sound of buzzing flies (dead body). | ||||
urban.underground_2 |
1 |
0 | Medium burning fire. | ||
2 | Humming machine. | ||||
3 | Electrical hum from a vending machine. | ||||
4 | Flourescent light. | ||||
5 | Flourescent light. | ||||
6 | Heavy sound of buzzing flies (dead body). | ||||
7 | Heavy sound of buzzing flies (dead body). | ||||
(4056.33, 4229.33, -300.52) | Steam gas loop. | ||||
(5780.42, 3697.63, -219.21) | Steam gas loop. | ||||
urban.underground_3 |
1 |
0 | Pipe plumbing system sounds. | ||
1 | Electrical hum from a vending machine. | ||||
2 | Flourescent light. | ||||
3 | Flourescent light. | ||||
4 | Heavy sound of buzzing flies (dead body). | ||||
5 | Heavy sound of buzzing flies (dead body). | ||||
6 | Heavy sound of buzzing flies (dead body). | ||||
7 | Heavy sound of buzzing flies (dead body). | ||||
urban.controlroom |
1 |
0 | Humming machine. | ||
1 | Humming machine. | ||||
2 | Computer monitor humming ambient. | ||||
3 | Generator mechanical hum. | ||||
urban.warehouse_1 |
1 |
0 | Heavy rainy weather hitting ground outside. | ||
1 | Heavy rainy weather hitting ground outside. | ||||
2 | Heavy rainy weather hitting ground outside. | ||||
3 | Heavy rainy weather hitting ground outside. | ||||
4 | Flourescent light. | ||||
5 | Steam gas loop. | ||||
urban.steamtunnel |
1 |
0 | Steam gas loop. | ||
1 | Steam gas loop. | ||||
2 | Steam gas loop. | ||||
3 | Steam gas loop. | ||||
4 | Heavy sound of buzzing flies (dead body). | ||||
urban.boilerroom |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
urban.hospital_interior |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Heavy rainy weather hitting ground outside. | ||||
3 | Heavy rainy weather hitting ground outside. | ||||
4 | Electrical hum from a vending machine. | ||||
5 | Flourescent light. | ||||
6 | Leaking water loop. | ||||
urban.flies |
1 |
||||
urban.rooftop |
1 |
||||
urban.street |
1 |
||||
urban.streetrain |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Heavy sound of buzzing flies (dead body). | ||||
3 | Large bold burning fire (burning car). | ||||
4 | Medium burning fire. | ||||
(3074.21, 4064.64, 61.28) | Medium burning fire. | ||||
urban.alley |
1 |
||||
urban.alleyrain |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
(2657.18, 1841.60, 61.28) | Medium burning fire. | ||||
(11818.37, 6007.17, 65.28) | Medium burning fire. | ||||
(12675.75, 6965.87, 61.28) | Medium burning fire. | ||||
urban.sewer |
1 |
||||
urban.pipetunnel |
1 |
||||
urban.apartment |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
urban.generatorroom_off |
1 |
6 | Pipe plumbing system and steam gas sounds. | ||
7 | Pipe plumbing system and steam gas sounds. | ||||
urban.generatorroom |
1 |
0 | Generator mechanical hum. | ||
1 | Generator mechanical hum. | ||||
3 | Flourescent light. | ||||
4 | Flourescent light. | ||||
5 | Flourescent light. | ||||
6 | Pipe plumbing system and steam gas sounds. | ||||
7 | Pipe plumbing system and steam gas sounds. | ||||
(7254.25, 3786.20, 250.80) | Electrical hum from a vending machine. | ||||
urban.respawn |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
hospital.respawn |
1 |
||||
urban.rooftopspawn |
1 |
||||
urban.hospitalspawn |
1 |
||||
urban.spawnrain |
1 |
0 | Random far between crow calls. | ||
urban.hospital |
1 |
||||
urban.office |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
urban.subway |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Heavy sound of buzzing flies (dead body). | ||||
3 | Heavy sound of buzzing flies (dead body). | ||||
urban.pillarsroom |
1 |
||||
urban.conveniencestore |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
urban.warehouseoutside |
1 |
||||
urban.warehouseinside |
1 |
||||
urban.tankroom |
1 |
||||
urban.powerplant |
1 |
||||
urban.powerplantinside |
1 |
||||
urban.parkinggarage |
1 |
||||
urban.elevator |
1 |
||||
urban.construction |
1 |
||||
urban.finaleinside |
1 |
||||
urban.finaleoutside |
1 |
||||
urban.finaleroof |
1 |
soundscapes_urban.txt
Rural
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
rural.woods |
1 |
||||
rural.woods3 |
1 |
||||
rural.morning |
1 |
||||
rural.bridge |
1 |
||||
rural.smallbuilding |
1 |
||||
rural.smallbuilding2 |
1 |
||||
rural.river |
1 |
(-13336.70, -11634.56, -510.17) | Swamp frog loop. | ||
rural.caveclosed |
1 |
||||
rural.caveopen |
1 |
||||
rural.traintunnel |
1 |
||||
rural.pumproom |
1 |
||||
rural.bigroom |
1 |
||||
rural.drainagebig |
1 |
||||
rural.drainagesmall |
1 |
||||
rural.drainageopen |
1 |
||||
rural.trainyardentrance |
1 |
||||
rural.trainyardrespawn |
1 |
||||
rural.trainyardbuilding |
1 |
||||
rural.trainyardbuilding2 |
1 |
||||
rural.trainyardbuilding2window |
1 |
||||
rural.trainyard |
1 |
||||
rural.trainyard2 |
1 |
||||
rural.house |
1 |
||||
rural.town |
1 |
||||
rural.towninside |
1 |
||||
rural.townalley |
1 |
||||
rural.boatinterior |
1 |
||||
rural.boatexterior |
1 |
6 | Frequent sound of critters. | ||
7 | Frequent sound of critters. | ||||
(3848.49, -4641.39, -259.87) | Gentle water stream. | ||||
rural.shoreline |
1 |
(4040.44, -2637.33, -21.18) | Regularly coyote calls and screeching owls. | ||
(3874.10, -6037.81, -95.56) | Frequent seagull calls. | ||||
(3874.10, -6037.81, -95.56) | Occasional distant fog horn. | ||||
rural.town_02 |
1 |
||||
rural.shack |
1 |
||||
rural.combat_far_heavy |
1 |
0 | Heavy distant combat sounds. | ||
rural.combat_far_medium |
1 |
0 | Medium distant combat sounds. | ||
rural.combat_close_light |
1 |
0 | Light close combat sounds. |
soundscapes_rural.txt
Environment articles: | |
---|---|
Soundsystem | Soundscapes • Soundscripts • Soundcache • Sound Operators • Looping Sound • Music Composition Software • Hammer Sound Browser |
Choreography | Choreography Creation • Response System • Faceposer • Scene Implementation |