Func traincontrols: Difference between revisions
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(bot-assisted) |
(Also added flags section and outputs section (to confirm that there aren't any).) |
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*'''target''' | *'''target''' | ||
:<target_destination> The target train to control when the player uses these controls. | :<target_destination> The target train to control when the player uses these controls. | ||
==Flags== | |||
None. | |||
==Inputs== | ==Inputs== | ||
(This entity doesn't normally have a targetname. You'll need to add it manually.) | |||
*{{i parentname}} | *{{i parentname}} | ||
[[Category:Entities]] | ==Outputs== | ||
None. | |||
[[Category:Entities]][[Category:Brush Entities]] |
Revision as of 13:35, 6 March 2006
Entity Description
When used by the player, this entity overrides the player's controls to let them drive a train.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- <target_destination> The target train to control when the player uses these controls.
Flags
None.
Inputs
(This entity doesn't normally have a targetname. You'll need to add it manually.)
Outputs
None.