S&box: Difference between revisions
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{{lang|S&box|title=S&box}} | {{lang|S&box|title=S&box}} | ||
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[[File:Sbox-Logo-5may2022.png|thumbnail|S&box logo dated May 5, 2022]] | |||
[[File:Sbox-Header-5may2022.jpg|thumbnail|S&box header image dated May 5, 2022]] | |||
{{game name|s&box|name=S&box}} is the upcoming spiritual successor of {{game name|GMOD|name=Garry's Mod}}. It is currently being developed in {{game name|source2|name=Source 2}}. | {{game name|s&box|name=S&box}} is the upcoming spiritual successor of {{game name|GMOD|name=Garry's Mod}}. It is currently being developed in {{game name|source2|name=Source 2}}. |
Revision as of 07:49, 5 May 2022
File:Sbox-Logo-5may2022.png
S&box logo dated May 5, 2022
File:Sbox-Header-5may2022.jpg
S&box header image dated May 5, 2022
Template:Game name is the upcoming spiritual successor of Template:Game name. It is currently being developed in Template:Game name.
About S&box
S&box is a game developed by Garry Newman (Creator of Garry's Mod and Founder of Facepunch Studios). As stated on its about page, "We've been playing with it for a long time. It started off on the Unreal Engine, but now it's being developed on Source 2." S&box has (almost) all of the tools that Valve used to make Half-Life: Alyx.
Programming
Instead of utilizing Lua like in Garry's Mod, S&box uses C# for scripting.
Todo: Talk more about S&box coding
User Access
Currently, S&box is in a closed beta state.
Todo: Go into more detail/depth about the developer preview