Template:O BaseEntity:zh-cn: Difference between revisions
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1416006136 (talk | contribs) m (The Page "User Inputs and Outputs:zh-cn" doesn't exist, use the default page) |
Kestrelguy (talk | contribs) mNo edit summary |
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</noinclude><!-- | </noinclude><!-- | ||
-->{{minititle|基础}} | -->{{minititle|Base/基础}} | ||
{{IO:zh-cn|OnUser1|to=OnUser4|这些输出将分别响应于<code>FireUser1</code> | {{IO:zh-cn|OnUser1|to=OnUser4|这些输出将分别响应于 <code>FireUser1</code> 到 <code>FireUser4</code> 输入。 详见 [[User Inputs and Outputs]]{{en}}。}}<!-- | ||
-->{{#if:{{{l4d|}}}|<!-- | -->{{#if:{{{l4d|}}}|<!-- | ||
-->{{IO:zh-cn|OnKilled|only=L4ds|当实体被Kill输入时响应此输出。}} | -->{{IO:zh-cn|OnKilled|only=L4ds|当实体被Kill输入时响应此输出。}} }} | ||
Revision as of 16:18, 4 May 2022
这个模板是我们所有输出的持有人,这些输出是通过以下方式分配的CBaseEntity。
要添加OnKilled输出, 添加|l4d=1之间{{O BaseEntity和}}. 这个输出是仅在求生之路引擎分支中存在,没有其他游戏。
Base/基础:
- OnUser1 to OnUser4
- 这些输出将分别响应于
FireUser1到FireUser4输入。 详见 User Inputs and Outputs
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