Template:Fl BasePropPhysics: Difference between revisions

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{{minititle|BasePropPhysics}}
{{lang|{{FULLPAGENAME}}}}
*1: [[Physics optimization|Start Asleep]].
<onlyinclude>{{minititle|BasePropPhysics}}
*2: Don't take physics damage.
{{fl|1|[[Physics optimization|Start Asleep]]}}
*4: [[Physics optimization|Debris]] - Don't collide with the player or other debris.
{{fl|2|Don't take physics damage}}
*8: [[Physics optimization|Motion Disabled]].
{{fl|4|[[Physics optimization|Debris]]|Don't collide with the player or other debris.}}
*64: Enable motion when grabbed by gravity gun.
{{fl|8|[[Physics optimization|Motion Disabled]]|Starts with motion disabled until sent EnableMotion.}}
*128: Not affected by [[rotor wash]].
{{fl|64|Enable motion when grabbed by gravity gun}}
*256: Generate output on {{ent|+use}}.
{{fl|128|Not affected by [[rotor wash]]}}
*512: Prevent pickup.
{{fl|256|Generate output on {{ent|+use}}}}
*1024: Prevent motion enable on player bump.
{{fl|512|Prevent pickup}}
*4096: Debris with [[trigger]] interaction.
{{fl|1024|Prevent motion enable on player bump.}}
*8192: Force server-side (Multiplayer only; see {{ent|sv_pushaway_clientside_size}})
{{fl|4096|Debris with [[trigger]] interaction.}}
*1048576: Gravity gun can ALWAYS pick up. No matter what.
{{fl|8192|Force server-side|Multiplayer only; see {{ent|sv_pushaway_clientside_size}}.}}
{{Fl BreakableProp}}<noinclude>[[Category:Flag Templates|BasePropPhysics]]</noinclude>
{{fl|1048576|Gravity gun can ALWAYS pick up. No matter what.}}
{{Fl BreakableProp}}</onlyinclude>[[Category:Flag Templates|BasePropPhysics]]

Revision as of 08:13, 4 May 2022

BasePropPhysics:

Start Asleep : [1]
Don't take physics damage : [2]
Debris : [4]
Don't collide with the player or other debris.
Motion Disabled : [8]
Starts with motion disabled until sent EnableMotion.
Enable motion when grabbed by gravity gun : [64]
Not affected by rotor wash : [128]
Generate output on +use : [256]
Prevent pickup : [512]
Prevent motion enable on player bump. : [1024]
Debris with trigger interaction. : [4096]
Force server-side : [8192]
Multiplayer only; see sv_pushaway_clientside_size.
Gravity gun can ALWAYS pick up. No matter what. : [1048576]

BreakableProp:

Break on Touch : [16]
Break on Pressure : [32]
Will break after being stood on for PressureDelay seconds.
Note.pngNote:Some models will break instantly if this is or isn't set. (e.g. militiawindow02_breakable.mdl, window_industrial.mdl)