Template:Fl BasePropPhysics
BasePropPhysics:
- 1: Start Asleep.
- 2: Don't take physics damage.
- 4: Debris - Don't collide with the player or other debris.
- 8: Motion Disabled.
- 64: Enable motion when grabbed by gravity gun.
- 128: Not affected by rotor wash.
- 256: Generate output on
+use
. - 512: Prevent pickup.
- 1024: Prevent motion enable on player bump.
- 4096: Debris with trigger interaction.
- 8192: Force server-side (Multiplayer only; see
sv_pushaway_clientside_size
) - 1048576: Gravity gun can ALWAYS pick up. No matter what.
BreakableProp:
- [
16
] : Break on Touch - [
32
] : Break on Pressure