Env firesource: Difference between revisions
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Kestrelguy (talk | contribs) m (added language bar.) |
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{{clr}} | {{clr}} | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV|Radius (fireradius)|float|The radius around this entity in which to provide heat.}} | {{KV|Radius (fireradius)|float|The radius around this entity in which to provide heat.}} | ||
{{KV|Intensity / Damage (firedamage)|float|Amount of heat "damage" to apply to <code>env_fire</code>s within the '''Radius'''.}} | {{KV|Intensity / Damage (firedamage)|float|Amount of heat "damage" to apply to <code>env_fire</code>s within the '''Radius'''.}} | ||
{{KV BaseEntity| | {{KV BaseEntity}} | ||
==Flags== | |||
{{fl|1|Start On}} | |||
==Inputs== | ==Inputs== | ||
{{IO|Enable|Enable fire source.}} | {{IO|Enable|Enable fire source.}} | ||
{{IO|Disable|Disable fire source.}} | {{IO|Disable|Disable fire source.}} | ||
{{I BaseEntity | {{I BaseEntity}} | ||
==Outputs== | ==Outputs== | ||
{{O BaseEntity|l4d=1}} | {{O BaseEntity|l4d=1}} |
Revision as of 20:15, 2 May 2022

Template:Base point It provides heat to all nearby env_fire entities.
Keyvalues
- Radius (fireradius) ([todo internal name (i)]) <float>
- The radius around this entity in which to provide heat.
- Intensity / Damage (firedamage) ([todo internal name (i)]) <float>
- Amount of heat "damage" to apply to
env_fire
s within the Radius.
Flags
- Start On : [1]
Inputs
- Enable
- Enable fire source.
- Disable
- Disable fire source.