Env steam: Difference between revisions
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AltNames: This entity is also tied to
Note:However, env_steamjet faces left instead of forward.
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Gatelych83 (talk | contribs) mNo edit summary |
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{{bug|{{as}} Color is ''always'' white when the map is compiled with [[VRAD]].}} | {{bug|{{as}} Color is ''always'' white when the map is compiled with [[VRAD]].}} | ||
{{code class|CSteamJet|steamjet.cpp}} | |||
{{ | {{altnames|name1=env_steamjet}} | ||
{{note|However, env_steamjet faces left instead of forward.}} | |||
==Flags== | ==Flags== |
Revision as of 09:36, 9 April 2022


Template:Base point It is used to create a jet of steam, or heat wave distortion.
The entity appears as a cone in Hammer, the shape indicates the direction the emitter outputs the particles (away from the point).

env_steamjet
. 
Flags
- 1: Emissive - Uses the value specified in
rendercolor
. If not checked, color is automatically determined by environmental lighting.
Keyvalues
- Initial State (InitialState) ([todo internal name (i)]) <choices>
- Start enabled?
- 0: Off
- 1: On
- Particle Type (Type) ([todo internal name (i)]) <choices>
- Steam effect type, see image on the top right.
- 0: Normal
- 1: Heat Wave
- Spread Speed (SpreadSpeed) ([todo internal name (i)]) <integer>
- The amount of random spread in the particle's velocity after they spawn.
- Speed (Speed) ([todo internal name (i)]) <integer>
- The default speed at which the particles move after they spawn.
- Particle start size (StartSize) ([todo internal name (i)]) <integer>
- The initial size of the particles after they spawn.
- Particle end size (EndSize) ([todo internal name (i)]) <integer>
- The size of the particles at the point at which they are removed.
- Emission rate (Rate) ([todo internal name (i)]) <integer>
- The rate of particle emission. i.e. particles per second.
- Length of steam jet (JetLength) ([todo internal name (i)]) <integer>
- The length of the jet determines the lifetime of each particle.
- How fast does the particles spin (RollSpeed) ([todo internal name (i)]) <float>
- Particle roll speed.
- Color (R G B) (rendercolor) ([todo internal name (i)]) <color255>
- Steam color, only used if Emissive flag is set.
- Start Sound (StartNoise) ([todo internal name (i)]) <sound> (in all games since
)
- Only in
. Sound to play when starting emission.
Inputs
- TurnOn
- Turns the steam jet on.
- TurnOff
- Turns the steam jet off.
- Toggle
- Toggles the steam jet between on and off.
- JetLength <integer >
- Sets Length of steam jet.
- Rate <integer >
- Sets Emission rate.
- Speed <integer >
- Sets Speed.
- SpreadSpeed <integer >
- Sets Spread Speed.
- Alpha !FGD
- Sets Translucency.
- Color !FGD
- Sets Color.