Template:KV Shadow:zh-cn: Difference between revisions
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1416006136 (talk | contribs) m (Update Template:KV to Template:KV:zh-cn) |
1416006136 (talk | contribs) m (Added Template:Lang and some content) |
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<noinclude>{{lang|Template:KV Shadow}}</noinclude> | |||
{{ScrollBox|title=Shadow| | {{ScrollBox|title=Shadow| | ||
{{KV:zh-cn|Disable Shadows|intn=disableshadows|boolean|如果实体是 {{ent|prop_static}},则阻止实体创建廉价的渲染到纹理阴影或光照贴图阴影。不影响[[shadow mapping|阴影贴图]]。}} | {{KV:zh-cn|Disable Shadows|intn=disableshadows|boolean|如果实体是 {{ent|prop_static}},则阻止实体创建廉价的渲染到纹理阴影或光照贴图阴影。不影响[[shadow mapping|阴影贴图]]。}} | ||
{{KV:zh-cn|Disable ShadowDepth|intn=disableshadowdepth|boolean|用于禁用此实体的阴影深度渲染(对于[[env_projectedtexture|投影纹理]])。|since=P2}} | {{KV:zh-cn|Disable ShadowDepth|intn=disableshadowdepth|boolean|用于禁用此实体的阴影深度渲染(对于[[env_projectedtexture|投影纹理]])。|since=P2}} | ||
{{KV:zh-cn|Projected Texture Cache|intn=shadowdepthnocache|choices|用于提示[[env_projectedtexture|投影纹理系统]]是否足以缓存该实体的阴影体积或强制每帧渲染它。|since=P2}} | {{KV:zh-cn|Projected Texture Cache|intn=shadowdepthnocache|choices|用于提示[[env_projectedtexture|投影纹理系统]]是否足以缓存该实体的阴影体积或强制每帧渲染它。|since=P2}} | ||
:* 0 : 默认 | :* 0 : Default <nowiki>|</nowiki> 默认 | ||
:* 1 : 无缓存 - 渲染每一帧 | :* 1 : No cache - render every frame <nowiki>|</nowiki> 无缓存 - 渲染每一帧 | ||
:* 2 : 缓存它 - 只渲染一次 | :* 2 : Cache it - render only once <nowiki>|</nowiki> 缓存它 - 只渲染一次 | ||
{{KV:zh-cn|Disable flashlight|intn=disableflashlight|boolean|用于禁用该实体上的[[env_projectedtexture|投影纹理]]光照和阴影。|since=P2}} | {{KV:zh-cn|Disable flashlight|intn=disableflashlight|boolean|用于禁用该实体上的[[env_projectedtexture|投影纹理]]光照和阴影。|since=P2}} | ||
}}<noinclude> | }}<noinclude> | ||
[[Category:Keyvalue Templates|Shadow]] | [[Category:Keyvalue Templates|Shadow]] | ||
</noinclude> | </noinclude> |
Revision as of 23:09, 2 October 2021
Shadow:
- Disable Shadows
(disableshadows)
<boolean> - 如果实体是 prop_static,则阻止实体创建廉价的渲染到纹理阴影或光照贴图阴影。不影响阴影贴图。