Weapon p90: Difference between revisions
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[[Image:weapon_p90.PNG|thumb|right|260px]] | [[Image:weapon_p90.PNG|thumb|right|260px|The P90 in {{css}}.]] | ||
{{base point multi|weapon_p90|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive}} | {{base point multi|weapon_p90|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive}} | ||
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{{BasicCSSweapon}} | {{BasicCSSweapon}} | ||
[[Category:Counter-Strike: Source Weapons|P]] | [[Category:Counter-Strike: Source Weapons|P]] | ||
[[Category:Counter-Strike: Global Offensive Weapons|P]] |
Revision as of 06:12, 1 October 2021
Entity description
The FN P90 is a sub-machine gun that uses ammo_57mm ammunition.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- Fires when a player picks this weapon up (!activator is the player.).
- OnCacheInteraction !FGD
- When dropped, fires every tick on player touch (!activator is the player.).