Item healthcharger: Difference between revisions
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A healthcharger will be able to replenish a total of 50 Health points, regardless of the difficulty setting. | A healthcharger will be able to replenish a total of 50 Health points, regardless of the difficulty setting. | ||
Judging by placements in [[Half-Life 2]], rechargers are best placed with a height of 44-48 units between the floor and the center of the recharger entity. | |||
==Keyvalues== | ==Keyvalues== |
Revision as of 05:08, 9 February 2006
Entity Description
Gradually replenishes player health on use, until empty.
A healthcharger will be able to replenish a total of 50 Health points, regardless of the difficulty setting.
Judging by placements in Half-Life 2, rechargers are best placed with a height of 44-48 units between the floor and the center of the recharger entity.
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- _minlight
- <float> Minimum light level
Inputs
Outputs
- Template:O targetname
- OutRemainingCharge <float>
- OnPlayerUse