User talk:Ts2do: Difference between revisions
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About the npc_sniper: For me it plays the idle animation in-game. Are you positive that it's a ragdoll for you? --[[User:Andreasen|Andreasen]] 20:00, 10 Feb 2006 (PST) | About the npc_sniper: For me it plays the idle animation in-game. Are you positive that it's a ragdoll for you? --[[User:Andreasen|Andreasen]] 20:00, 10 Feb 2006 (PST) | ||
Ok it's idle...I was using him on an MP game...that's why...feel free to change it back—'''[[User:Ts2do|ts2do]]''' 20:04, 10 Feb 2006 (PST) |
Revision as of 21:04, 10 February 2006
Template
You wanted something to do ts2do? Why not make a ModDB MOTY template for the VDC?
Hey
Is their a irc chat for Soruce Dev? Thanks --Actown 22:27, 27 Jan 2006 (PST)
- Oh Well i get compile errors like -> 2>BSCMAKE: error BK1506 : cannot open file '.\release_hl2mp\AI_Activity.sbr': No such file or directory. --Actown 22:29, 27 Jan 2006 (PST)
- Do a google, or use something like chatbear (collective forums) or www.hlcoding.com --Amckern 23:52, 28 Jan 2006 (PST)
It used to be called "the HEV Mark IV (four) Protective System" in Half-Life, but on the board that Dr. Kleiner is holding and citing from in Half-Life 2, it sais "Hazardous Environment Suit Mark V", so he has apparently upgraded it to Mark V (or gotten a better suit, as a Mark VI suit might have been used in that console Half-Life version - I heard rumours about the Mark VI in Redemption on the net). ...so if the V in H.E.V. stood for "Mark V" then the suit before that would have been called "the HEIV suit", but I'm honestly guessing about the V too - V might stand for something else. --Andreasen 19:48, 9 Feb 2006 (PST)
About the npc_sniper: For me it plays the idle animation in-game. Are you positive that it's a ragdoll for you? --Andreasen 20:00, 10 Feb 2006 (PST)
Ok it's idle...I was using him on an MP game...that's why...feel free to change it back—ts2do 20:04, 10 Feb 2006 (PST)