Buddha: Difference between revisions
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Bug:If the player has X HP, and gets dealt any damage between (X-0.001) and (X-0.500), they will die. Health is stored as an integer, and damage as a float. The game rounds damage taken to the nearest integer prior and subtracts it from the player's health value, which can bypass the 1 health point barrier. [todo tested in ?]
(Better explanation for why buddha fails) |
m (Added lang.) |
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{{lang|Buddha}} | |||
'''<code>buddha</code>''' is a console command that ensures you never die by always forcing you to have at least 1 health point. | '''<code>buddha</code>''' is a console command that ensures you never die by always forcing you to have at least 1 health point. | ||
Revision as of 16:29, 9 September 2021


buddha
is a console command that ensures you never die by always forcing you to have at least 1 health point.
To enable and disable, type buddha
in the console. If it worked, it should say "Buddha Mode on/off..." in the console.

See Also
- god, a console command that makes you take no damage at all.