Bot action point: Difference between revisions

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==Keyvalues==
==Keyvalues==
{{KV Targetname}}
{{KV|Next Action Point|string|intn=next_action_point|The next Action Point to approach after performing this one.}}
{{KV|Next Action Point|string|The next Action Point to approach after performing this one.}}
{{KV|Desired Distance|integer|intn=desired_distance|The distance to get within when approaching this Action Point before the bot says it has reached it.
{{KV|Desired Distance|integer|The distance to get within when approaching this Action Point before the bot says it has reached it.}}
: By default the value used is 1[[Hammer unit|hu]].}}
{{KV|Stay Time|integer|How long the bot should stay at this action point (while perform any commands if applicable).}}
{{KV|Stay Time|integer|intn=stay_time|How long the bot should stay at this action point (while perform any commands if applicable).}}
{{KV|Command|choices|Command to give to the bot when it gets within range of this Action Point.}}
{{KV|Command|choices|intn=command|Command to give to the bot when it gets within range of this Action Point.}}
:{| class=standard-table
:{| class=standard-table
! Literal Value || Description
! Literal Value || Description
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| build sentry at nearest sentry hint || If Engineer, build a sentry gun at the nearest sentry hint
| build sentry at nearest sentry hint || If Engineer, build a sentry gun at the nearest sentry hint
|}
|}
 
{{KV BaseEntity|base=1}}
==Inputs==
==Inputs==
{{I Targetname}}
{{I BaseEntity|base=1}}
 
==Outputs==
==Outputs==
{{O Targetname}}
{{IO|OnBotReached|Fires when the bot reaches this point.}}
{{IO|OnBotReached|Fires when the bot reaches this point.}}
{{O BaseEntity|base=1}}

Revision as of 07:14, 9 September 2021

Team Fortress 2 bot_action_point is a point entity available in Team Fortress 2 Team Fortress 2.

Entity description

Used to mark a location where bots should perform a specific action.

Keyvalues

Next Action Point (next_action_point) <string>
The next Action Point to approach after performing this one.
Desired Distance (desired_distance) <integer>
The distance to get within when approaching this Action Point before the bot says it has reached it.
By default the value used is 1hu.
Stay Time (stay_time) <integer>
How long the bot should stay at this action point (while perform any commands if applicable).
Command (command) <choices>
Command to give to the bot when it gets within range of this Action Point.
Literal Value Description
taunt Taunt
despawn Leave the game
cloak If Spy, Cloak
uncloak If Spy, Uncloak
attack sentry at next action point Attack sentry gun at next action point
disguise If Spy, Disguise
build sentry at nearest sentry hint If Engineer, build a sentry gun at the nearest sentry hint

Inputs

Outputs

OnBotReached
Fires when the bot reaches this point.