Template:Fl NavAttributeRegion: Difference between revisions
		
		
		
		
		
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 Note:In
Note:In  , these values are also usable with the spawn attribute methods found in the
, these values are also usable with the spawn attribute methods found in the
		
	
|  (Fixed 'navigation mesh' page link; Formatted all the attributes as <code> text;few trivial minor changes) |  (more flags; more info; and that Template:Fl thing) | ||
| Line 3: | Line 3: | ||
| </noinclude> | </noinclude> | ||
| {{ScrollBox|title=NavAttributeRegion| | {{ScrollBox|title=NavAttributeRegion| | ||
| Effects of these attributes are found at the [[List of L4D Series Nav Mesh Attributes]] page. | |||
| {{Fl|2|<code>EMPTY</code>}} | |||
| {{Fl|4|<code>STOP_SCAN</code>}} | |||
| {{Fl|32|<code>BATTLESTATION</code>}} | |||
| {{Fl|64|<code>FINALE</code>}} | |||
| {{Fl|128|<code>PLAYER_START</code>}} | |||
| {{Fl|256|<code>BATTLEFIELD</code>}} | |||
| {{Fl|1024|<code>NOT_CLEARABLE</code>}} | |||
| {{Fl|2048|<code>CHECKPOINT</code>}} | |||
| {{Fl|4096|<code>OBSCURED</code>}} | |||
| {{Fl|8192|<code>NO_MOBS</code>}} | |||
| {{Fl|16384|<code>THREAT</code>}} | |||
| {{Fl|32768|<code>RESCUE_VEHICLE</code>}} | |||
| {{Fl|65536|<code>RESCUE_CLOSET</code>}} | |||
| }} | {{Fl|524288|<code>NOTHREAT</code>|only={{l4d2}}}} | ||
| {{note| | {{Fl|1048576|<code>LYINGDOWN</code>|only={{l4d2}}}} | ||
| {{note|In {{l4d2}}, these values are also usable with the spawn attribute methods found in the<code>[[List_of_L4D2_Script_Functions#Methods_14|TerrorNavArea]]</code>[[VScript]] class.}} | |||
| }} | |||
| <noinclude> | |||
| [[Category:Flag Templates|NavAttributeRegion]] | [[Category:Flag Templates|NavAttributeRegion]] | ||
| </noinclude> | </noinclude> | ||
Revision as of 06:22, 22 August 2021
NavAttributeRegion:
Effects of these attributes are found at the List of L4D Series Nav Mesh Attributes page.
- EMPTY: [2]
- STOP_SCAN: [4]
- BATTLESTATION: [32]
- FINALE: [64]
- PLAYER_START: [128]
- BATTLEFIELD: [256]
- NOT_CLEARABLE: [1024]
- CHECKPOINT: [2048]
- OBSCURED: [4096]
- NO_MOBS: [8192]
- THREAT: [16384]
- RESCUE_VEHICLE: [32768]
- RESCUE_CLOSET: [65536]
 Note:In
Note:In  , these values are also usable with the spawn attribute methods found in the
, these values are also usable with the spawn attribute methods found in theTerrorNavAreaVScript class.