Zh/Blender: Difference between revisions
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:''查看 [[:Category:Blender]] 中的教程'' | :''查看 [[:Category:Blender]] 中的教程'' | ||
[[File:Blender 16.png|(icon)|link=]] [http://www.blender.org '''Blender'''] 是一款免费开源的 [[:Category:Modeling|3D 建模]] 软件,可为 Source | [[File:Blender 16.png|(icon)|link=]] [http://www.blender.org '''Blender'''] 是一款免费开源的 [[:Category:Modeling|3D 建模]] 软件,可为 Source 引擎制作模型。自 2015 年 4 月 3 日以来,Blender 也在 Steam 上提供,它会自动更新,但目前不支持应用内 Steam 界面。 | ||
== Features == | == Features == | ||
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* Use addons to import and export numerous different file types like SMD and DMX for your Source mods or the Steam Workshop. | * Use addons to import and export numerous different file types like SMD and DMX for your Source mods or the Steam Workshop. | ||
== Blender | == Blender 和 Source == | ||
* Follow the [[SteamVR/Environments/Blender tutorial|Blender for Source 2]] tutorial to export a mesh from Blender to Source 2. | * Follow the [[SteamVR/Environments/Blender tutorial|Blender for Source 2]] tutorial to export a mesh from Blender to Source 2. | ||
* | * [[Blender Source Tools:zh-cn|Blender 起源引擎工具]] 可以导入和导出 [[Studiomdl Data|SMD]] 和 [[DMX model|DMX]] 文件。 | ||
* Similarly [[Blender VertexLitGeneric]] can help you design and export materials for models. | * Similarly [[Blender VertexLitGeneric]] can help you design and export materials for models. | ||
* See [[Animation in Blender]] to learn how to rig and animate in a way that survives SMD export. | * See [[Animation in Blender]] to learn how to rig and animate in a way that survives SMD export. | ||
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* '''[http://www.blender.org/manual/ Official Blender Manual]''' - The definitive manual on Blender 2.6, provided by and hosted on the Blender website. | * '''[http://www.blender.org/manual/ Official Blender Manual]''' - The definitive manual on Blender 2.6, provided by and hosted on the Blender website. | ||
* '''[http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Blender | * '''[http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Blender 3D:从菜鸟到大佬]''' A helpful online resource book hosted on WikiBooks, a site that runs on the same format as this site. | ||
* '''[http://www.cdschools.org/Page/455 Blender Basics - 4th Edition]''' an online(but printable) classroom textbook released under [[wikipedia:Creative Commons|Creative Commons]] BY the Central Dauphin High School. | * '''[http://www.cdschools.org/Page/455 Blender Basics - 4th Edition]''' an online(but printable) classroom textbook released under [[wikipedia:Creative Commons|Creative Commons]] BY the Central Dauphin High School. |
Revision as of 18:08, 24 June 2021
- 查看 Category:Blender 中的教程
Blender 是一款免费开源的 3D 建模 软件,可为 Source 引擎制作模型。自 2015 年 4 月 3 日以来,Blender 也在 Steam 上提供,它会自动更新,但目前不支持应用内 Steam 界面。
Features
Blender offers free 3D modelling and texture mapping features.
- You can create texture, and animate models.
- Use addons to import and export numerous different file types like SMD and DMX for your Source mods or the Steam Workshop.
Blender 和 Source
- Follow the Blender for Source 2 tutorial to export a mesh from Blender to Source 2.
- Blender 起源引擎工具 可以导入和导出 SMD 和 DMX 文件。
- Similarly Blender VertexLitGeneric can help you design and export materials for models.
- See Animation in Blender to learn how to rig and animate in a way that survives SMD export.
- You can store as many models as you like in the same .blend file. Use scenes and/or layers to easily manage the different elements.
Where can I learn to use Blender?
Although the Valve Developer Community has limited information about using Blender, we offer a variety of external resources for you to learn and master Blender.
- Official Blender Manual - The definitive manual on Blender 2.6, provided by and hosted on the Blender website.
- Blender 3D:从菜鸟到大佬 A helpful online resource book hosted on WikiBooks, a site that runs on the same format as this site.
- Blender Basics - 4th Edition an online(but printable) classroom textbook released under Creative Commons BY the Central Dauphin High School.