MDLUnpack: Difference between revisions
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Note:This service is currently still being developed and may or may not be completed. It is currently only useful for props and simple weighted models such as TF2 c_model weapons. If you are looking to decompile more advanced models then use MDLDecompiler.
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== External links == | == External links == | ||
* [ | * [[MDL Unpack Website]] - Dead link, redirects to https://www.hamaloo.co.uk/mdlunpack/ which redirects to an advertisement service | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] | ||
[[Category:Modeling]] | [[Category:Modeling]] |
Revision as of 21:11, 8 June 2021

MDL Unpack is a web-based service used to decompile/convert models used in Valve's Source Engine back to their compilable components.
Features
- Creates QC Script — Creates a QC script from the models binaries.
- Creates Reference SMD — Converts model binary data to SMD syntax.
Limitations
This web-service will not decompile: Animations/Sequences, Vertex Animations, LoD meshes, Bodygroup meshes and Collision mesh.
QC interpreter is incomplete and will miss some info or it may be incorrect.
These features may be added/fixed at a later date.
Known Bugs
Bone weights on models with more than one bone will be wrong in some cases.
External links
- MDL Unpack Website - Dead link, redirects to https://www.hamaloo.co.uk/mdlunpack/ which redirects to an advertisement service