Screen (Portal 2): Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(fix continuous errors)
m (Make Stub)
Line 1: Line 1:
{{stub}}
{{otherlang2
{{otherlang2
|ru=Screen (Portal 2):ru
|ru=Screen (Portal 2):ru

Revision as of 09:14, 3 May 2021

Stub

This article or section is a stub. You can help by expanding it.

Template:Otherlang2

Wheatley on one of his monitors.

Monitors are used mainly in the Wheatley theme where Wheatley can be displayed. They are easy to make with func_instance.

Creating monitors with func_instance

Step 1

Create a func_instance entity using the entity tool. Set its VMF filename to instances\monitors\wheatley_bigscreen.vmf. Set its fix-up name to wheatley_monitor_1. Use the clipping tool to create an opening for the monitor and move it into position.

Step 2

Create another func_instance. Set its VMF filename to instances\monitors\wheatley_studio.vmf. Place it outside your map.

Step 3

Create one more func_instance with the VMF <instances\choreo\glados_gen_actor.vmf. To make Wheatley speak, fire an output like this:

  My Output Target Entity Target Input Parameter Delay Only Once
Io11.png OnTrigger @glados RunScriptCode laser_catapult_test_start() 0.00 No