Bot hint teleporter exit: Difference between revisions

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(→‎Inputs: removed non existant angles input)
m (Proper description, discarded deprecated templates)
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{{tf2 point|bot_hint_teleporter_exit}}
{{tf2 point|bot_hint_teleporter_exit}} Used to show Engineer bots where a good spot to build a teleporter exit is at. Required for MvM bots.


==Entity description==
This entity is to be used in conjuction with [[bot_hint_engineer_nest]] and [[bot_hint_sentrygun]]. All three entities must share the same targetname in order to be associated with each other.
Used to show bots a good place to build a teleporter exit.
 
This entity is used in conjuction with [[bot_hint_engineer_nest]] and [[bot_hint_sentrygun]]. All three entities must share the same targetname in order to be associated with each other.


==Keyvalues==
==Keyvalues==
{{KV Targetname}}
{{KV BaseEntity|base=1|tf2=1}}
{{KV Angles}}
{{KV EnableDisable}}
{{KV EnableDisable}}
{{KV|Team|choices|Team}}
:* 2 : Red
:* 3 : Blue


==Inputs==
==Inputs==
{{I Targetname}}
{{I BaseEntity}}
{{I EnableDisable}}
{{I EnableDisable}}


==Outputs==
==Outputs==
{{O Targetname}}
{{O BaseEntity}}

Revision as of 05:30, 24 March 2021

Team Fortress 2 bot_hint_teleporter_exit is a point entity available in Team Fortress 2 Team Fortress 2. Used to show Engineer bots where a good spot to build a teleporter exit is at. Required for MvM bots.

This entity is to be used in conjuction with bot_hint_engineer_nest and bot_hint_sentrygun. All three entities must share the same targetname in order to be associated with each other.

Keyvalues

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs