Bot hint teleporter exit: Difference between revisions
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{{tf2 point|bot_hint_teleporter_exit}} | {{tf2 point|bot_hint_teleporter_exit}} Used to show Engineer bots where a good spot to build a teleporter exit is at. Required for MvM bots. | ||
This entity is to be used in conjuction with [[bot_hint_engineer_nest]] and [[bot_hint_sentrygun]]. All three entities must share the same targetname in order to be associated with each other. | |||
This entity is used in conjuction with [[bot_hint_engineer_nest]] and [[bot_hint_sentrygun]]. All three entities must share the same targetname in order to be associated with each other. | |||
==Keyvalues== | ==Keyvalues== | ||
{{KV | {{KV BaseEntity|base=1|tf2=1}} | ||
{{KV EnableDisable}} | {{KV EnableDisable}} | ||
==Inputs== | ==Inputs== | ||
{{I | {{I BaseEntity}} | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
==Outputs== | ==Outputs== | ||
{{O | {{O BaseEntity}} |
Revision as of 05:30, 24 March 2021
bot_hint_teleporter_exit
is a point entity available in Team Fortress 2. Used to show Engineer bots where a good spot to build a teleporter exit is at. Required for MvM bots.
This entity is to be used in conjuction with bot_hint_engineer_nest and bot_hint_sentrygun. All three entities must share the same targetname in order to be associated with each other.
Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.