Info survivor rescue: Difference between revisions

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== Keyvalues ==
== Keyvalues ==
{{KV|Eye position of survivors waiting for rescue|vecline}}
{{KV|Eye position of survivors waiting for rescue|intn=rescueEyePos|vecline}}
{{KV|World model|studio|World model, used by Hammer only.}}
{{KV|World model|intn=model|studio|World model, used by Hammer only.}}
{{KV Targetname}}
{{KV Targetname}}
{{KV Angles}}
{{KV Angles}}

Revision as of 03:29, 18 March 2021

Template:L4d series point It is the location of a survivor rescue point.

Keyvalues

Eye position of survivors waiting for rescue (rescueEyePos) <vector>
World model (model) <model path>
World model, used by Hammer only.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Inputs

Outputs