Template:Fl WeaponSpawn: Difference between revisions

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m (proper flags)
mNo edit summary
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{{ScrollBox|title=WeaponSpawn|
{{ScrollBox|title=WeaponSpawn|
* 4 : Absorb any dropped weapon type {{only|{{l4d2}}}}
* 4 : Absorb any dropped weapon type {{only|{{l4d2}}}}
* 131072 : "Don't Cluster With Similar Items" {{only|{{l4d}}}}
* 131072 : Don't Cluster With Similar Items {{only|{{l4d}}}}
{{Fl WeaponSpawnSingle}}
{{Fl WeaponSpawnSingle}}
}}<noinclude>
}}<noinclude>
[[Category:Flag Templates|WeaponSpawn]]
[[Category:Flag Templates|WeaponSpawn]]
</noinclude>
</noinclude>

Revision as of 03:03, 18 March 2021

WeaponSpawn:
  • 4 : Absorb any dropped weapon type (only in Left 4 Dead 2)
  • 131072 : Don't Cluster With Similar Items (only in Left 4 Dead)
Enable Physics : [1]
Must Exist : [2]
Infinite items (overrides count) : [8] (only in Left 4 Dead 2)