Half-Life: Alyx Workshop Tools/Modding: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
GamerDude27 (talk | contribs) mNo edit summary |
||
Line 6: | Line 6: | ||
* [[Half-Life:_Alyx_Workshop_Tools/Creating_an_Addon|Creating addons for Half-Life: Alyx]] | * [[Half-Life:_Alyx_Workshop_Tools/Creating_an_Addon|Creating addons for Half-Life: Alyx]] | ||
== source2mod == | == source2mod by XBLAH == | ||
* [[Half-Life:_Alyx_Workshop_Tools/Source2mod|Installation and Usage]] | * [[Half-Life:_Alyx_Workshop_Tools/Source2mod|Installation and Usage]] | ||
* [[Half-Life:_Alyx_Workshop_Tools/Source2mod/Creating_a_mod|Creating a Mod]] | * [[Half-Life:_Alyx_Workshop_Tools/Source2mod/Creating_a_mod|Creating a Mod]] |
Revision as of 16:11, 27 December 2020
Modding Half-Life: Alyx can be basically done in two ways. The official method is to use the Steam Workshop, by creating addons. The legacy method, reenabled with source2mod, is by creating a mod folder, with the same structure of hlvr, and modifying its contents. Check out the documentation of both methods below.