Player weaponstrip: Difference between revisions

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(Pretty sure this entity is almost in every game)
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{{Entity also in GoldSrc}}
{{Entity also in GoldSrc}}
{{hl2 point|player_weaponstrip}}  
{{base point|player_weaponstrip}}  


==Entity description==
==Entity description==

Revision as of 07:37, 7 September 2020

Template:Base point

Entity description

This entity strips the player of their weapons and/or suit.

Icon-Bug.pngBug:This entity does NOT function properly in Portal.[Clarify] Use trigger_weapon_strip instead.  [todo tested in ?]

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Strip
Strip player's weapons
StripWeaponsAndSuit
Strip player's weapons and suit
Note.pngNote:Unless modified, Strip and StripWeaponAndSuit only work if in a single-player game, or where the player fills the role of !Activator. That being said, for multiplayer utilization, consider using a trigger_once or trigger_multiple to activate these inputs.


Outputs

See also