Func liquidportal: Difference between revisions
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Bug:This entity is incomplete and does not function. [todo tested in ?]
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== Keyvalues == | == Keyvalues == | ||
{{KV|Linked liquid portal.|string}} | {{KV|Linked liquid portal.|intn=InitialLinkedPortal|string}} | ||
{{KV|Fill Time (sec)|float|How long the volume takes to fill in seconds.}} | {{KV|Fill Time (sec)|intn=FillTime|float|How long the volume takes to fill in seconds.}} | ||
{{KV Origin}} | {{KV Origin}} | ||
{{KV Angles}} | {{KV Angles}} |
Revision as of 17:35, 28 July 2020
Template:Portal brush It marks the space filled with portal liquid and teleports entities when done.

Keyvalues
- Linked liquid portal. (InitialLinkedPortal) <string>
- Fill Time (sec) (FillTime) <float>
- How long the volume takes to fill in seconds.
Origin:
- Origin (X Y Z) (origin) <origin>
- The position of this entity's center in the world. Rotating entities typically rotate around their origin.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Inputs
- SetLinkedLiquidPortal <string >
- The liquid portal this should link to. Will update linked portal to point back.
- SetFillTime <float >
- How long the area takes to fill.
- StartFilling
- Start filling NOW. Entities teleport when finished.
- AddActivatorToTeleportList
- Add the activator entity to the list of entities to teleport when filling is finished.
- RemoveActivatorFromTeleportList
- Remove the activator entity from the list of entities to teleport when filling is finished.