Half-Life: Alyx Workshop Tools: Difference between revisions
Jump to navigation
Jump to search
(Scripting API) |
No edit summary |
||
Line 34: | Line 34: | ||
| '''[[:Category:Half-Life:_Alyx_Workshop_Tools/Level_Design|<center>Level Design</center>]]''' | | '''[[:Category:Half-Life:_Alyx_Workshop_Tools/Level_Design|<center>Level Design</center>]]''' | ||
| Creating maps for Half-Life: Alyx | | Creating maps for Half-Life: Alyx | ||
|- | |||
| '''[[:Category:Half-Life:_Alyx_Workshop_Tools/Level_Design/Lua_Scripting|<center>Lua Scripting</center>]]''' | |||
| Writing Lua scripts for Half-Life: Alyx | |||
|- | |- | ||
| '''[[Half-Life:_Alyx_Workshop_Tools/Modeling|<center>Modeling</center>]]''' | | '''[[Half-Life:_Alyx_Workshop_Tools/Modeling|<center>Modeling</center>]]''' |
Revision as of 18:11, 22 May 2020
The Half-Life: Alyx Workshop Tools is a set of software utilities available as a free download for Half-Life: Alyx that allow you to create items for inclusion in the Steam Workshop and your own custom game addons.
Introduction to using the Half-Life: Alyx Workshop Tools | |
Creating addons for Half-Life: Alyx | |
Description of the lighting components in Half-Life: Alyx levels | |
How to create Map Extensions to add to an existing level | |
Using the Animgraph node-based animation system |
Creating maps for Half-Life: Alyx | |
Writing Lua scripts for Half-Life: Alyx | |
Creating models for Half-Life: Alyx | |
Reference documentation | |
Scripting API |