Point broadcastclientcommand: Difference between revisions

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(fake news)
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{{base point|point_broadcastclientcommand|since=Left 4 Dead}}
{{base point|point_broadcastclientcommand|since=Left 4 Dead}}
{{bug|{{csgo}} Doesn't seem to work at all.}}


== Entity description ==
== Entity description ==

Revision as of 07:38, 19 March 2020

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Icon-Bug.pngBug:Counter-Strike: Global Offensive Doesn't seem to work at all.  [todo tested in ?]


Entity description

An entity that issues commands to each valid client's console, as if it was typed in by that player locally. This was used in L4D2 Campaign Hard Rain to change the client fog during a heavy part of a rain storm.

Todo: Clarify and be more accurate about usage in official maps.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Command <stringRedirectInput/string>
Command to execute.


Outputs

See also