Tf logic boss battle: Difference between revisions
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IS NEW Puddy (talk | contribs) ({{Ent_not_in_game}}) |
Deprecated (talk | contribs) (Obsolete entity, reformatted) |
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{{obsolete|entity=1}} | |||
{{Ent_not_in_game}} | {{Ent_not_in_game}} | ||
{{tf2 point|tf_logic_boss_battle}} This was likely used to detect a Boss Battle map, an unknown game mode. | |||
{{tf2 point|tf_logic_boss_battle}} | |||
==Keyvalues== | ==Keyvalues== | ||
{{KV| | {{KV BaseEntity|base=1}} | ||
==Inputs== | ==Inputs== | ||
{{ | {{I BaseEntity|base=1}} | ||
==Outputs== | ==Outputs== | ||
{{ | {{O BaseEntity}} |
Revision as of 18:54, 14 January 2020

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

This entity is not in the game by default, but got left over in the FGD.
This feature is not available anymore.
This feature is not available anymore.
tf_logic_boss_battle
is a point entity available in Team Fortress 2. This was likely used to detect a Boss Battle map, an unknown game mode.