Weapon glock (Half-Life 1): Difference between revisions

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m (Fixed the description for the HD glock image)
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{{Hl1_series_point|weapon_9mmhandgun}}
{{Hl1_series_point|weapon_9mmhandgun}}
[[Image:weapon_9mmhandgun.png|thumb|right|250px|The Glock 17 seen in [[Half-Life]], [[Half-Life: Opposing Force]] and [[Half-Life: Blue Shift]] without the [[HD Pack]] disabled.]]
[[Image:weapon_9mmhandgun.png|thumb|right|250px|The Glock 17 seen in [[Half-Life]], [[Half-Life: Opposing Force]] and [[Half-Life: Blue Shift]] with the [[HD Pack]] disabled.]]
[[Image:weapon_9mmhandgun_hd.png|thumb|right|250px|The Beretta seen in [[Half-Life]], [[Half-Life: Opposing Force]] and [[Half-Life: Blue Shift]] with the [[HD Pack]] enabled.]]
[[Image:weapon_9mmhandgun_hd.png|thumb|right|250px|The Beretta seen in [[Half-Life]], [[Half-Life: Opposing Force]] and [[Half-Life: Blue Shift]] with the [[HD Pack]] enabled.]]
==Entity description==
==Entity description==

Revision as of 12:02, 1 July 2019

Template:Hl1 series point

The Glock 17 seen in Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift with the HD Pack disabled.
The Beretta seen in Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift with the HD Pack enabled.

Entity description

The pistol used in the Half-Life series. This weapon can be represented by two different class names, weapon_9mmhandgun and weapon_glock. Unlike many other entities that have their same class name in Half-Life and Half-Life: Source, only weapon_glock will work in the Source version of the game.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.


Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.