Material vector: Difference between revisions

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(Define vector2, vector3, vector4 for linking)
m (Slight rewording of values inside brackets sentences)
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* Quotes are always required, because there are spaces in the value.
* Quotes are always required, because there are spaces in the value.
* Values inside <code>[</code>square brackets<code>]</code> are used as-is, often for [[normal]]s . For colours this normally ranges from 0-1.
* Values inside <code>[</code>square brackets<code>]</code> are used as-is, often for [[float]]s or [[normal]]s. They are [[normal]]s for colors.
* Values inside <code>{</code>curly brackets<code>}</code> are divided by 255, so that standard RGB 0-255 values can be used.
* Values inside <code>{</code>curly brackets<code>}</code> are divided by 255, so that standard RGB integer 0-255 values can be used.
* Between two to four values can be used, depending on the requirements of the parameter. Listed below:
* Between two to four values can be used, depending on the requirements of the parameter. Listed below:
====vector2====
====vector2====

Revision as of 13:24, 27 June 2019

A material vector is a collection of values used with some material commands. They most often represent a RGB color.

Syntax

$scale "[1 1]"
$color "[1 1 1]"
$color "{255 255 255}"
$envmaptint "{100 0 58}"
$vec4 "[1 2 3 4]"
  • Quotes are always required, because there are spaces in the value.
  • Values inside [square brackets] are used as-is, often for floats or normals. They are normals for colors.
  • Values inside {curly brackets} are divided by 255, so that standard RGB integer 0-255 values can be used.
  • Between two to four values can be used, depending on the requirements of the parameter. Listed below:

vector2

A vector with two values.

vector3

A vector with three values.

vector4

A vector with four values.

Accessing

Access an individual component of a material vector like this:

$my_vector[0]
$my_vector[1]
// etc.