Func bulletshield: Difference between revisions

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m (Changed obsolete template)
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{{lang|Func bulletshield}}
{{lang|Func bulletshield}}
{{obsolete}}
{{obsolete|entity=1}}
{{hl2 brush|func_bulletshield}} This is an unused entity that seems to have been specifically for blocking bullets. Use something like {{ent|func_brush}} or the <code>tools/toolsblockbullets</code> texture instead. To use it, the entity code must be re-enabled.
{{hl2 brush|func_bulletshield}} This is an unused entity that seems to have been specifically for blocking bullets. Use something like {{ent|func_brush}} or the <code>tools/toolsblockbullets</code> texture instead. To use it, the entity code must be re-enabled.


{{code class|CFuncBulletShield|func_bulletshield.cpp}}
{{code class|CFuncBulletShield|func_bulletshield.cpp}}

Revision as of 11:26, 9 June 2019

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Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

Template:Hl2 brush This is an unused entity that seems to have been specifically for blocking bullets. Use something like func_brush or the tools/toolsblockbullets texture instead. To use it, the entity code must be re-enabled.

C++ In code, it is represented by theCFuncBulletShieldclass, defined in thefunc_bulletshield.cppfile.