Func bulletshield: Difference between revisions
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(updates) |
Deprecated (talk | contribs) m (Changed obsolete template) |
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{{lang|Func bulletshield}} | {{lang|Func bulletshield}} | ||
{{obsolete}} | {{obsolete|entity=1}} | ||
{{hl2 brush|func_bulletshield}} This is an unused entity that seems to have been specifically for blocking bullets. Use something like {{ent|func_brush}} or the <code>tools/toolsblockbullets</code> texture instead. To use it, the entity code must be re-enabled. | {{hl2 brush|func_bulletshield}} This is an unused entity that seems to have been specifically for blocking bullets. Use something like {{ent|func_brush}} or the <code>tools/toolsblockbullets</code> texture instead. To use it, the entity code must be re-enabled. | ||
{{code class|CFuncBulletShield|func_bulletshield.cpp}} | {{code class|CFuncBulletShield|func_bulletshield.cpp}} |
Revision as of 11:26, 9 June 2019



This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
Template:Hl2 brush This is an unused entity that seems to have been specifically for blocking bullets. Use something like func_brush or the tools/toolsblockbullets
texture instead. To use it, the entity code must be re-enabled.