Chicken: Difference between revisions
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Unnamed 1024 (talk | contribs) (Added instruction on placing the FGD Code.) |
Unnamed 1024 (talk | contribs) (Updated FGD code.) |
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==FGD Code== | ==FGD Code== | ||
<pre> | <pre> | ||
@PointClass base( | @PointClass base(Targetname, Angles) studio("models/chicken/chicken.mdl") = chicken : "A chicken." | ||
[ | [ | ||
] | ] | ||
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Instruction on placing the FGD Code: | Instruction on placing the FGD Code: | ||
Paste the FGD code in the last line of the [[ | Paste the FGD code in the last line of the [[csgo.fgd]]. The csgo.fgd can be found in CS:GO's bin folder. |
Revision as of 05:39, 26 January 2019
chicken
is a point entity available in Counter-Strike: Global Offensive.
Entity Description
A chicken.
Todo: Add extra description to this entity.
FGD Code
@PointClass base(Targetname, Angles) studio("models/chicken/chicken.mdl") = chicken : "A chicken." [ ]
Instruction on placing the FGD Code:
Paste the FGD code in the last line of the csgo.fgd. The csgo.fgd can be found in CS:GO's bin folder.