Chicken: Difference between revisions

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(Added instruction on placing the FGD Code.)
(Updated FGD code.)
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==FGD Code==
==FGD Code==
<pre>
<pre>
@PointClass base(prop_dynamic,EnableDisable) sphere(fademindist) sphere(fademaxdist) studio("models/chicken/chicken.mdl") = chicken :
@PointClass base(Targetname, Angles) studio("models/chicken/chicken.mdl") = chicken : "A chicken."
"Chicken!"
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Instruction on placing the FGD Code:
Instruction on placing the FGD Code:


Paste the FGD code in the last line of the [[Base.fgd/Source 2013 (Counter Strike: Global Offensive)|base.fgd.]] The base.fgd can be found in CS:GO's bin folder.
Paste the FGD code in the last line of the [[csgo.fgd]]. The csgo.fgd can be found in CS:GO's bin folder.

Revision as of 05:39, 26 January 2019

Chicken

Stub

This article or section is a stub. You can help by expanding it.

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

chicken is a point entity available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive.

Entity Description

A chicken.

Todo: Add extra description to this entity.

FGD Code

@PointClass base(Targetname, Angles) studio("models/chicken/chicken.mdl") = chicken : "A chicken."
[
]

Instruction on placing the FGD Code:

Paste the FGD code in the last line of the csgo.fgd. The csgo.fgd can be found in CS:GO's bin folder.