Info target helicopter crash: Difference between revisions

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[[File:info_target.png|left|link=]]
{{lang|Info target helicopter crash}}
{{hl2 point|info_target_helicopter_crash}} A helicopter crash target. When a [[npc_helicopter]] is killed, it will attempt to crash at a point specified by an [[info_target_helicopter_crash]].  
[[File:info_target.png|left]]{{hl2 point|info_target_helicopter_crash}} When an {{ent|npc_helicopter}} is killed, it will attempt to crash at this point.
 
{{code class|CPointEntity|npc_attackchopper.cpp}}
 
{{clr}}
{{clr}}


== Keyvalues ==
==Keyvalues==
{{KV Targetname}}
{{KV BaseEntity|base=1}}
{{KV Parentname}}
 
==Inputs==
{{I BaseEntity|base=1|prel4d=1}}


== Inputs ==
==Outputs==
{{I Targetname}}
{{O BaseEntity}}
{{I Parentname}}


== Outputs ==
==See Also==
{{O Targetname}}
*{{ent|info_target_gunshipcrash}}, an {{ent|npc_combinegunship}} counterpart.

Revision as of 00:48, 11 September 2018

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Info target.png

Template:Hl2 point When an npc_helicopter is killed, it will attempt to crash at this point.

C++ In code, it is represented by theCPointEntityclass, defined in thenpc_attackchopper.cppfile.

Keyvalues

Inputs

Outputs

See Also