VCD: Difference between revisions
		
		
		
		
		
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 Note:VCD files must be compiled into scenes.image before they can be used.
Note:VCD files must be compiled into scenes.image before they can be used.
		
	
| m (found another file format) |  (scenes.image note) | ||
| Line 3: | Line 3: | ||
| VCDs are authored in [[Faceposer]] and played in your map via the [[logic_choreographed_scene]] entity.  The filename should contain only one period before the file extension, otherwise the scene file cannot be found. | VCDs are authored in [[Faceposer]] and played in your map via the [[logic_choreographed_scene]] entity.  The filename should contain only one period before the file extension, otherwise the scene file cannot be found. | ||
| {{note|VCD files must be compiled into {{ent|scenes.image}} before they can be used.}} | |||
| [[Category:Glossary]] | [[Category:Glossary]] | ||
| [[Category:Choreography]] | [[Category:Choreography]] | ||
| [[Category:File formats]] | [[Category:File formats]] | ||
Revision as of 15:03, 27 August 2018
Valve Choreography Data (VCD) is a proprietary file format used to store choreography data in a vaguely  XML-like plain text format.
 XML-like plain text format.  
VCDs are authored in Faceposer and played in your map via the logic_choreographed_scene entity. The filename should contain only one period before the file extension, otherwise the scene file cannot be found.
 Note:VCD files must be compiled into scenes.image before they can be used.
Note:VCD files must be compiled into scenes.image before they can be used.