BSPSource: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (Updated the available version and removed unnecessary links.)
Line 21: Line 21:


== External links ==
== External links ==
* [https://github.com/ata4/bspsrc BSPSource GitHub repository]
* [https://github.com/ata4/bspsrc/releases/tag/v1.3.24 BSPSource v1.3.24 (July 16, 2018)] Download from GitHub
* [https://github.com/ata4/bspsrc/releases BSPSource v.1.3.23] Download from GitHub
* [http://www.therazzerapp.de/tools/bspsource.html BSPSource v.1.3.21] Download from TheRaZZeRApp (old version)
* [https://drive.google.com/file/d/0B_OVDYg0irGcUDhUT1pLWE1YUW8/view BSPSource v.1.3.21] Download from Google Drive (old version)


[[Category:Third Party Tools]]
[[Category:Third Party Tools]]
[[Category:Level Design]]
[[Category:Level Design]]

Revision as of 10:55, 16 July 2018

Template:Otherlang2

User Interface.
BSPSource icon.png

BSPSource is a VMEX-based map decompiler for the Source engine. It converts BSP format files back into VMF format maps that can be loaded into Hammer. Support has been extended to newer Source engine games, such as Dark Messiah of Might and Magic Dark Messiah of Might and Magic , Left 4 Dead 2 Left 4 Dead 2 , and Portal 2 Portal 2 . Most of the annoying bugs found in the last release of VMEX have been fixed and new features have been added.

New features include:

  • Extracting the embedded ZIP file
  • BSP analysis
  • Support for processing multiple files at once.
  • Convenient BSP file Drag and Drop
  • Much more!
Note.pngNote:Decompiling maps may not always result in 100% accurate builds. Some differences (keyvalues, materials, etc.) may not be an exact match as the original map.

See also

External links