Bind: Difference between revisions
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'''<code>bind</code>''' is a [[console command]] that lets you bind other console commands to a key. | |||
{{ | {{bug|Commands like <code>+forward</code> may not work when in multi-command chains inside binds. See {{ent|alias}} for possible solutions.}} | ||
==Syntax== | |||
<pre>bind KEY COMMANDS</pre> | |||
If you wanted to make your '''v''' key toggle {{ent|noclip}}, you would type <code>bind "v" "noclip"</code> in the console. | |||
Quotation marks around strings are not always required, but should be used to ensure that special characters, such as spaces and semicolons, are not misinterpreted. | {{note|Quotation marks around strings are not always required, but should be used to ensure that special characters, such as spaces and semicolons, are not misinterpreted.}} | ||
==Special Keys== | ==Special Keys== | ||
* tab | {{todo|Explanations for some keys. Maybe some kind of diagram?}} | ||
* enter | {{ExpandBox| | ||
* escape | *tab | ||
* space | *enter | ||
* backspace | *escape | ||
* uparrow | *space | ||
* downarrow | *backspace | ||
* leftarrow | *uparrow | ||
* rightarrow | *downarrow | ||
* alt | *leftarrow | ||
* ctrl | *rightarrow | ||
* shift | *alt | ||
* ins | *ctrl | ||
* del | *shift | ||
* pgdn | *ins | ||
* pgup | *del | ||
* home | *pgdn | ||
* end | *pgup | ||
* kp_home | *home | ||
* kp_uparrow | *end | ||
* kp_pgup | *kp_home | ||
* kp_leftarrow | *kp_uparrow | ||
* kp_5 | *kp_pgup | ||
* kp_rightarrow | *kp_leftarrow | ||
* kp_end | *kp_5 | ||
* kp_downarrow | *kp_rightarrow | ||
* kp_pgdn | *kp_end | ||
* kp_enter | *kp_downarrow | ||
* kp_ins | *kp_pgdn | ||
* kp_del | *kp_enter | ||
* kp_slash | *kp_ins | ||
* kp_multiply | *kp_del | ||
* kp_minus | *kp_slash | ||
* kp_plus | *kp_multiply | ||
* capslock | *kp_minus | ||
* joy'''''1-4''''' | *kp_plus | ||
* aux'''''1-31''''' | *capslock | ||
* mwheeldown | *joy'''''1-4''''' | ||
* mwheelup | *aux'''''1-31''''' | ||
* mouse'''''1-5''''' | *mwheeldown | ||
* pause | *mwheelup | ||
*mouse'''''1-5''''' | |||
*pause | |||
}} | |||
==Related console commands== | |||
==={{todo|binds_per_command}}=== | |||
===BindToggle=== | |||
A convenient command for toggling a [[Cvar]] on or off by pressing a key. Functionally identical to <code>bind KEY "increment var CVAR 0 1 1"</code>. | |||
Syntax:<pre>BindToggle KEY CVAR</pre> | |||
If you wanted your '''p''' key to turn {{ent|sv_cheats}} on or off, you would type <code>BindToggle p sv_cheats</code>. | |||
===bind_mac=== | |||
Functions identically to <code>bind</code> except it only affects Mac OS users, not Windows. | |||
{{todo|What about Linux...?}} | |||
===unbind=== | |||
The opposite of <code>bind</code>. Sets a key to do nothing. | |||
Syntax:<pre>unbind KEY</pre> | |||
To make your left click do nothing, you would type <code>unbind MOUSE1</code>. | |||
===unbind_mac=== | |||
Functions identically to <code>unbind</code> except it only affects Mac OS users, not Windows. | |||
{{todo|What about Linux...?}} | |||
===unbindall=== | |||
The infamous command that unbinds all the keys. | |||
{{tip|If you do this command (or you're a poor sap that got tricked), you can reset to default bindings in the '''Options''' menu. '''Keyboard, Use Defaults'''.}} | |||
===key_listboundkeys=== | |||
Lists all keys that are bound to something, and what they are bound to. | |||
Example input and output from Half-Life 2: | |||
{{ExpandBox|<pre> | |||
] key_listboundkeys | |||
"6" = "slot6" | |||
"1" = "slot1" | |||
"a" = "+moveleft" | |||
"2" = "slot2" | |||
"c" = "impulse 50" | |||
"3" = "slot3" | |||
"d" = "+moveright" | |||
"4" = "slot4" | |||
"e" = "+use" | |||
"5" = "slot5" | |||
"f" = "impulse 100" | |||
"g" = "phys_swap" | |||
"q" = "lastinv" | |||
"w" = "+forward" | |||
"r" = "+reload" | |||
"z" = "+zoom" | |||
"s" = "+back" | |||
"`" = "toggleconsole" | |||
"SPACE" = "+jump" | |||
"NUMLOCK" = "pause" | |||
"ESCAPE" = "cancelselect" | |||
"SHIFT" = "+speed" | |||
"CTRL" = "+duck" | |||
"ALT" = "+walk" | |||
"F5" = "jpeg" | |||
"F6" = "save quick" | |||
"F9" = "load quick" | |||
"MOUSE1" = "+attack" | |||
"MWHEELDOWN" = "invnext" | |||
"MOUSE2" = "+attack2" | |||
"MWHEELUP" = "invprev" | |||
</pre>}} | |||
===key_findbinding=== | |||
Searches through the list of bound keys and returns the ones that have a given substring in the command field. | |||
Syntax:<pre>key_findbinding STRING</pre> | |||
Example input and output from Half-Life 2: | |||
<pre>] key_findbinding slot | |||
"1" = "slot1" | |||
"2" = "slot2" | |||
"3" = "slot3" | |||
"4" = "slot4" | |||
"5" = "slot5" | |||
"6" = "slot6" | |||
</pre> | |||
==={{todo|key_updatelayout}}=== | |||
==See Also== | ==See Also== | ||
[[Console Command List]] | *[[Console Command List]] | ||
[[Category:Console Commands]] |
Revision as of 05:36, 14 July 2018
bind
is a console command that lets you bind other console commands to a key.
Syntax
bind KEY COMMANDS
If you wanted to make your v key toggle noclip, you would type bind "v" "noclip"
in the console.

Special Keys
- tab
- enter
- escape
- space
- backspace
- uparrow
- downarrow
- leftarrow
- rightarrow
- alt
- ctrl
- shift
- ins
- del
- pgdn
- pgup
- home
- end
- kp_home
- kp_uparrow
- kp_pgup
- kp_leftarrow
- kp_5
- kp_rightarrow
- kp_end
- kp_downarrow
- kp_pgdn
- kp_enter
- kp_ins
- kp_del
- kp_slash
- kp_multiply
- kp_minus
- kp_plus
- capslock
- joy1-4
- aux1-31
- mwheeldown
- mwheelup
- mouse1-5
- pause
Related console commands
Todo: binds_per_command
BindToggle
A convenient command for toggling a Cvar on or off by pressing a key. Functionally identical to bind KEY "increment var CVAR 0 1 1"
.
Syntax:
BindToggle KEY CVAR
If you wanted your p key to turn sv_cheats on or off, you would type BindToggle p sv_cheats
.
bind_mac
Functions identically to bind
except it only affects Mac OS users, not Windows.
unbind
The opposite of bind
. Sets a key to do nothing.
Syntax:
unbind KEY
To make your left click do nothing, you would type unbind MOUSE1
.
unbind_mac
Functions identically to unbind
except it only affects Mac OS users, not Windows.
unbindall
The infamous command that unbinds all the keys.

key_listboundkeys
Lists all keys that are bound to something, and what they are bound to.
Example input and output from Half-Life 2:
] key_listboundkeys "6" = "slot6" "1" = "slot1" "a" = "+moveleft" "2" = "slot2" "c" = "impulse 50" "3" = "slot3" "d" = "+moveright" "4" = "slot4" "e" = "+use" "5" = "slot5" "f" = "impulse 100" "g" = "phys_swap" "q" = "lastinv" "w" = "+forward" "r" = "+reload" "z" = "+zoom" "s" = "+back" "`" = "toggleconsole" "SPACE" = "+jump" "NUMLOCK" = "pause" "ESCAPE" = "cancelselect" "SHIFT" = "+speed" "CTRL" = "+duck" "ALT" = "+walk" "F5" = "jpeg" "F6" = "save quick" "F9" = "load quick" "MOUSE1" = "+attack" "MWHEELDOWN" = "invnext" "MOUSE2" = "+attack2" "MWHEELUP" = "invprev"
key_findbinding
Searches through the list of bound keys and returns the ones that have a given substring in the command field.
Syntax:
key_findbinding STRING
Example input and output from Half-Life 2:
] key_findbinding slot "1" = "slot1" "2" = "slot2" "3" = "slot3" "4" = "slot4" "5" = "slot5" "6" = "slot6"