Template:KV TFObject: Difference between revisions

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(Upgrade Level information)
Line 7: Line 7:
:* 1 : Level 2
:* 1 : Level 2
:* 2 : Level 3
:* 2 : Level 3
{{Note|Values higher than 2 are accepted (need to be typed in with SmartEdit off), with the limit being 90. With higher levels, the objects gain more health/damage/recharge speed.}}
}}<noinclude>
}}<noinclude>
[[Category:Keyvalue Templates|TFObject]]
[[Category:Keyvalue Templates|TFObject]]
</noinclude>
</noinclude>

Revision as of 14:26, 25 June 2018

TFObject:
Team ([todo internal name (i)]) <choices>
Team
  • 2 : Red
  • 3 : Blue
Starting Upgrade Level ([todo internal name (i)]) <choices>
Object spawns in the selected level.
  • 0 : Level 1
  • 1 : Level 2
  • 2 : Level 3
Note.pngNote:Values higher than 2 are accepted (need to be typed in with SmartEdit off), with the limit being 90. With higher levels, the objects gain more health/damage/recharge speed.