Template:KV TFObject
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TFObject:
- Team (TeamNum) <choices>
- Team
- 2 : Red
- 3 : Blue
- Starting Upgrade Level (defaultupgrade) <choices>
- Object spawns in the selected level.
- 0 : Level 1
- 1 : Level 2
- 2 : Level 3
Note:Values higher than 2 are accepted (need to be typed in with SmartEdit off), with the limit being 90. With higher levels, the objects gain more health/damage/recharge speed.
- SolidToPlayer (SolidToPlayer) <choices>
- Object is solid or non-solid to players. !FGD
- 1 : Solid
- 0 : Non-solid