Info player start: Difference between revisions
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The info_player_start is required by every Half-Life 2 map, and often tells the game where the player will spawn. For this reason, the entity cannot reside half way through a solid object. | The info_player_start is required by every Half-Life 2 map, and often tells the game where the player will spawn. For this reason, the entity cannot reside half way through a solid object. | ||
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''See Also'' | ''See Also'' | ||
[[List of | [[List of entities]] |
Revision as of 10:02, 29 June 2005
The info_player_start is required by every Half-Life 2 map, and often tells the game where the player will spawn. For this reason, the entity cannot reside half way through a solid object.
See Also