Info overlay transition: Difference between revisions

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(→‎Keyvalues: fixed one TODO)
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== Keyvalues ==
==Keyvalues==
{{KV|Material|material}}
{{KV|Material|material|Texture to use with this overlay.}}
{{KV|Brush faces|sidelist}}
{{KV|Brush faces|sidelist}}
{{KV|Water faces|sidelist}}
{{KV|Water faces|sidelist}}

Revision as of 10:29, 14 June 2018

Stub

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The "Wave" effect from the info_overlay_transition.

Template:Base point

Entity description

It is an overlay transition. [Clarify] This entity creates a scrolling Texture between a brush or displacement and a water brush. So you can create a "Wave" effect.


Keyvalues

Material ([todo internal name (i)]) <material>
Texture to use with this overlay.
Brush faces ([todo internal name (i)]) <sidelist>
Water faces ([todo internal name (i)]) <sidelist>
Texcoord Length Start ([todo internal name (i)]) <float>
Texcoord Length End ([todo internal name (i)]) <float>
Texcoord Width Start ([todo internal name (i)]) <float>
Texcoord Width End ([todo internal name (i)]) <float>
Width Land ([todo internal name (i)]) <float>
Width Water ([todo internal name (i)]) <float>
Show Debug ([todo internal name (i)]) <integer>
Boolean value (0 or 1).