Wheel of doom: Difference between revisions
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Dr. Orange (talk | contribs) (Added info on effects that requires special setups.) |
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The wheel of doom entity for Halloween mode. | The wheel of doom entity for Halloween mode. | ||
== Random effects == | == Random effects == | ||
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* Everyone moonjumps (low gravity) | * Everyone moonjumps (low gravity) | ||
* Everyone highjumps (normal gravity but higher jump velocity and no fall damage) | * Everyone highjumps (normal gravity but higher jump velocity and no fall damage) | ||
* Everyone gets super small heads | * Everyone gets super small heads | ||
* Everyone gets super big heads | * Everyone gets super big heads | ||
* Everyone is lit on fire | * Everyone is lit on fire | ||
The following | The following effects requires special setup outside of the wheel_of_doom entity. | ||
* Jarate is dropped from the sky | * Thriller taunt; Requires 32 [[info_target]] entities named along the pattern dance_teleport_[team][number up to 15 starting with 0]. | ||
* Ghosts appear | * Jarate is dropped from the sky; requires a [[func_brush]] above the map named '''spawn_cloud'''. | ||
* Ghosts appear; requires ''allowHaunting'' to be enabled in a [[tf_logic_holiday]] entity. | |||
== Keyvalues == | == Keyvalues == |
Revision as of 12:37, 8 June 2017
wheel_of_doom
is a point entity available in Team Fortress 2.
The wheel of doom entity for Halloween mode.
Random effects
The WOD will pick a random card when the koth point changes owner. Each card has an effect. Known effects include:
- Everyone gets übercharged
- Everyone gets critical hits
- Everyone gets super speed
- Everyone moonjumps (low gravity)
- Everyone highjumps (normal gravity but higher jump velocity and no fall damage)
- Everyone gets super small heads
- Everyone gets super big heads
- Everyone is lit on fire
The following effects requires special setup outside of the wheel_of_doom entity.
- Thriller taunt; Requires 32 info_target entities named along the pattern dance_teleport_[team][number up to 15 starting with 0].
- Jarate is dropped from the sky; requires a func_brush above the map named spawn_cloud.
- Ghosts appear; requires allowHaunting to be enabled in a tf_logic_holiday entity.
Keyvalues
- effect_duration ([todo internal name (i)]) <float>
- How long effects should last before they are automatically removed.
Inputs
- Spin
- Spin the wheel.
- ClearAllEffects
- Remove all active effects.
Outputs
- OnEffectApplied
- Effect just applied.
- OnEffectExpired
- Effect just expired.