Dota 2 Workshop Tools: Difference between revisions
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Warning:At this time, the Dota 2 Workshop Tools are considered an alpha testing release and only suitable for custom game mode content authoring. Developers creating cosmetic content for inclusion in the Dota 2 store will need to utilize the existing tool path. More information on that path can be found on the Dota 2 Workshop website.
Note:Upon release of the Dota 2 Reborn update, the development tools will be considered to be in a beta status. See the full change log on the Beta Release Notes section.
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| '''[[Dota 2 Workshop Tools/ | | '''[[Dota 2 Workshop Tools/Panorama|Panorama]]''' | ||
| Panorama UI, used for custom interface in your game mode | | Panorama UI, used for custom interface in your game mode | ||
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Revision as of 21:57, 21 June 2015
Template:Otherlang2 The Dota 2 Workshop Tools is a set of software utilities available as a free download for Dota 2 that allow you to create your own custom game modes (called addons). The tools package must be installed to create or play any custom game mode addons.


Addons Overview | Creating, organizing and releasing your Dota 2 addon |
Level Design | Level design and Hammer information |
Scripting | An addon's script code defines the game rules for an addon |
Modeling | Models are the detailed objects or characters that appear in the game world |
Materials | Images and shader controls are combined to create materials |
Sounds | Audio production for addons |
Particles | Effects like smoke, sparks, blood and fire are created using particles |
Panorama | Panorama UI, used for custom interface in your game mode |
Scaleform UI | DEPRECATED Scaleform was for UI in Alpha, and will be removed. |
Community | Getting involved with the modding community |
Third-Party Tools | Developer tools created by the modding community |