Maya: Difference between revisions

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== Source SDK plug-ins ==
= Source SDK plug-ins =


=== Installation ===
== Installation ==


0. Locate the plug-in files in the Source SDK directory, under 'maya' or 'sdktools\maya'.
0. Locate the plug-in files in the Source SDK directory, under 'maya' or 'sdktools\maya'.
Line 50: Line 50:




=== Troubleshooting ===
== Troubleshooting ==


''' Source FilmMaker: VPROJECT not set '''
''' Source FilmMaker: VPROJECT not set '''
Line 67: Line 67:


--[[User:Chopp|Chopp]] 23:54, 11 November 2013 (PST)
--[[User:Chopp|Chopp]] 23:54, 11 November 2013 (PST)


''' L4D2 and runmaya.bat '''
''' L4D2 and runmaya.bat '''
Line 72: Line 73:
If you load the L4D2 SDK and set your configurations with vconfig.exe, this batch file will not function. You will need to edit it as described here: [http://forums.steampowered.com/forums/showthread.php?t=1127596 Steam Forum Post]
If you load the L4D2 SDK and set your configurations with vconfig.exe, this batch file will not function. You will need to edit it as described here: [http://forums.steampowered.com/forums/showthread.php?t=1127596 Steam Forum Post]


== MESA ==
 
= MESA =
* [http://puppet-master.net/plugins/mesa-2-0/ MESA - Maya Exporter for Source Absolute]
* [http://puppet-master.net/plugins/mesa-2-0/ MESA - Maya Exporter for Source Absolute]
{{Note|MESA works with 2010,2011,2012,2013,2014 x86 and x64 version of Maya.}}
{{Note|MESA works with 2010,2011,2012,2013,2014 x86 and x64 version of Maya.}}
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== Prall's SMD Exporter ==
= Prall's SMD Exporter =


* [http://mitglied.lycos.de/prallvamp/ .smd Exporter] by Prall
* [http://mitglied.lycos.de/prallvamp/ .smd Exporter] by Prall
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Prall's .smd Exporter works with Autodesk Maya 2011, there is also an improved version made by DT85: [http://forums.steampowered.com/forums/showthread.php?t=1297053&page=4 discussion] and [http://www.megaupload.com/?d=KW5YHIRG download] ([http://raegquit.com/dizzyone/dump/dt_smd/DT%20SMD%20Script.rar mirror])
Prall's .smd Exporter works with Autodesk Maya 2011, there is also an improved version made by DT85: [http://forums.steampowered.com/forums/showthread.php?t=1297053&page=4 discussion] and [http://www.megaupload.com/?d=KW5YHIRG download] ([http://raegquit.com/dizzyone/dump/dt_smd/DT%20SMD%20Script.rar mirror])


== See Also ==
 
= See Also =
*[[Modifying a Source Model in Maya]]
*[[Modifying a Source Model in Maya]]


== External links ==
 
= External links =
*[http://usa.autodesk.com/maya/ Autodesk Maya] Official site.
*[http://usa.autodesk.com/maya/ Autodesk Maya] Official site.
*[http://students.autodesk.com/ Autodesk Education Community] Official education resources for students.
*[http://students.autodesk.com/ Autodesk Education Community] Official education resources for students.


=== Tutorials ===
== Tutorials ==
*[http://www.northcapestudios.com/blog/?p=45 Tutorial Maya 2011 to Source]
*[http://www.northcapestudios.com/blog/?p=45 Tutorial Maya 2011 to Source]
*[http://www.moddb.com/engines/3/source/tutorials/25720/introduction-to-the-maya-8-user-interface Introduction to the Maya 8 User Interface] Noesis Interactive video tutorial.
*[http://www.moddb.com/engines/3/source/tutorials/25720/introduction-to-the-maya-8-user-interface Introduction to the Maya 8 User Interface] Noesis Interactive video tutorial.

Revision as of 16:40, 13 September 2014

See Category:Maya for tutorials.

Maya is a popular 3D modeling/animation/rendering suite from Autodesk (formerly from Alias). It is a powerful tool for modeling, texturing and animating props and characters. It also contains many advanced features which are not applicable to Source modding (dynamics, rendering, etc.). While Valve favors XSI for modeling and animating, some users may prefer Maya's rich feature set.

Maya logo

WEBSITE | TRIAL VERSION

Source SDK plug-ins

Installation

0. Locate the plug-in files in the Source SDK directory, under 'maya' or 'sdktools\maya'.

1. If there is a directory there matching your Maya version, it is supported. Valve's plugins do not work on 64 bit versions of Maya.

2. Run runmaya.bat .

3. If this does not work, see if you need to edit runmaya.bat to match your system.

Find this

IF EXIST "%ProgramFiles(x86)%" GOTO x86
SET PATH=%ProgramFiles%\Autodesk\Maya%MAYAVER%\bin;%VPROJECT%\..\bin;%PATH%
GOTO END

:x86
SET PATH=%ProgramFiles(x86)%\Autodesk\Maya%MAYAVER%\bin;%VPROJECT%\..\bin;%PATH%

and replace it with this if you are running a 64 bit version of Windows:

SET PATH=C:\Program Files (x86)\Autodesk\Maya2012\bin;%VPROJECT%\..\bin;%PATH%

or this if you are running a 32 bit version of Windows:

SET PATH=C:\Program Files\Autodesk\Maya2012\bin;%VPROJECT%\..\bin;%PATH%
Note.pngNote:Replace "Maya2012" with the appropriate version name of Maya


4. When Maya is loaded, go to Window>Settings/Preferences>Plug-in Manager and check the "loaded" and "auto load" boxes next to vsmaster.mll .

When you go to export you should see new choices:

  • Valve DMX File
  • Valve SMD Model
  • Valve SMD Animated Model
  • Valve SMD Physics Model
  • Valve SMD Animation


Troubleshooting

Source FilmMaker: VPROJECT not set

If you get errors of the sort

// Error: file: C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\sdktools\maya\\scripts\sfmValveSetup.mel line 333: VALVe:: VPROJECT not set, run SFM Launcher to set up environment

It may help to Reset Game Configurations via

Source SDK

Confirmation to reset variables

This edits Windows Environment Variables which should then have the same values as where your SFM is located, respectfully.

--Chopp 23:54, 11 November 2013 (PST)


L4D2 and runmaya.bat

If you load the L4D2 SDK and set your configurations with vconfig.exe, this batch file will not function. You will need to edit it as described here: Steam Forum Post


MESA

Note.pngNote:MESA works with 2010,2011,2012,2013,2014 x86 and x64 version of Maya.

Tutorials :


Prall's SMD Exporter

Prall's .smd Exporter works with Autodesk Maya 2011, there is also an improved version made by DT85: discussion and download (mirror)


See Also


External links

Tutorials