VScript: Difference between revisions
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* [http://en.wikipedia.org/wiki/Python_%28programming_language%29 Python] | * [http://en.wikipedia.org/wiki/Python_%28programming_language%29 Python] | ||
Script files are placed and executed in <code>scripts/vscripts/</code> inside the game folder. | |||
:{{game link|Portal 2}} (Client/UI only) | |||
==Implementations== | |||
===Squirrel=== | |||
;{{game link|Left 4 Dead 2}} | |||
:[[L4D2 Vscripts|Scripting in L4D2]] | |||
:[[L4D2_Director_Scripts | Director Scripts]] | |||
:[[L4D2 Vscript Examples|Script examples]] | |||
:[[List of L4D2 Script Functions | Scripting API]] | |||
;{{game link|Nuclear Dawn}} | |||
;{{game link|Alien Swarm}} | |||
;{{game link|Portal 2}} | |||
:[[List of Portal 2 Script Functions]] | |||
;{{game link|Counter-Strike: Global Offensive}} | |||
:[[List_of_Counter-Strike:_Global_Offensive_Script_Functions| List of CS:GO Script Functions]] | |||
;{{game link|Contagion}} | |||
:[[List of Contagion Script Functions]] | |||
===Lua=== | |||
;{{game link|Portal 2}} (Client/UI only) | |||
;{{game link|Dota 2}} | |||
:[[Dota_2_Workshop_Tools/Scripting| Scripting in Dota 2]] | |||
:[[Dota_2_Workshop_Tools/Scripting/API| Scripting API]] | |||
==Scripting Fundamentals== | |||
''Main article [[Vscript_Fundamentals| Vscript Fundamentals]]'' | |||
==See also== | ==See also== | ||
*[[Logic_script|logic_script]] | *[[Logic_script|logic_script]] | ||
[[Category:Technical]] | [[Category:Technical]] | ||
[[Category:Scripting]] | [[Category:Scripting]] |
Revision as of 01:58, 20 August 2014
VScript is a virtual machine for scripting that acts as an abstract binding layer between the Source engine and external scripts. According to the Alien Swarm SDK, following scripting languages are, or could be supported in near future:
Script files are placed and executed in scripts/vscripts/
inside the game folder.
Implementations
Squirrel
Lua
Portal 2 (Client/UI only)
Scripting Fundamentals
Main article Vscript Fundamentals