Dota 2 Workshop Tools/Scripting: Difference between revisions

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== Lua Resources ==
== Lua Resources ==
* [http://www.lua.org/ Official Lua Website]
* [http://www.lua.org/ Official Lua Website]
* [http://www.lua.org/pil/ Programming in Lua] - Good resource for learning Lua.  If you're new to Lua or programming this is a good reference point to start from.
* [http://www.lua.org/pil/contents.html Programming In Lua - Online] - First edition of the above book is available online for free.
* [https://github.com/bhargavrpatel/Dota-2-Sublime-Packages Sublime Text 2/3 Snippets for all functions]
* [https://github.com/bhargavrpatel/Dota-2-Sublime-Packages Sublime Text 2/3 Snippets for all functions]




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[[Category:Dota 2 Workshop Tools]]
[[Category:Dota 2 Workshop Tools]]

Revision as of 16:05, 19 August 2014

Template:Otherlang2 Scripting in Dota 2 is handled by the Lua programming language. Lua will be launched at run time when Dota 2 loads your add-on and can manipulate most facets of the game. Scripts can control the events that happen in game modes, game rules, abilities, hero interactions, neutrals , AI, and many more.

Getting Started

Scripting Abilities

Common Techniques

Reference

Examples

Lua Resources