Weapon 357: Difference between revisions

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==Entity description==
==Entity description==
A magnum based off the [[Wikipedia:Colt Python|Colt Python]]. When first picked up, the player is given 6 bullets. Up to 24 bullets can be carried (including six loaded into the weapon) A box of rounds can be placed with [[item_ammo_357]].
A magnum based off the {{Wiki|Colt Python}}. When first picked up, the player is given 6 bullets. Up to 24 bullets can be carried (including six loaded into the weapon) A box of bullets can be placed with [[item_ammo_357]].


Before it is picked up, the magnum also follows all physics rules as if it were a [[prop_physics]].
Before it is picked up, the magnum also follows all physics rules as if it were a [[prop_physics]].
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[[Category:Half-Life 2 Entities]]  
[[Category:Half-Life 2 Entities]]  
[[Category:Half-Life 2 Weapons]]
[[Category:Half-Life 2 Weapons|#]]

Revision as of 13:38, 18 January 2014

Weapon 357.PNG

Template:Hl2 point

Entity description

A magnum based off the Wikipedia icon Colt Python. When first picked up, the player is given 6 bullets. Up to 24 bullets can be carried (including six loaded into the weapon) A box of bullets can be placed with item_ammo_357.

Before it is picked up, the magnum also follows all physics rules as if it were a prop_physics.

Flags

Start Constrained : [1]
Prevents the model from moving.
Deny player pickup (reserve for NPC) : [2]
Not puntable by Gravity Gun : [4]

Inputs

HideWeapon  !FGD
If this weapon is being held, hide the worldmodel and/or viewmodel via EF_NODRAW. Weapon will still be useable. The weapon will become visible again if the holder is to switch between weapons in their inventory.

Outputs

OnNPCPickup
Fires when an NPC picks up this weapon. (!activator is the NPC.)
OnPlayerUse
Fires when the player +uses this weapon. (!activator is the player.)
OnPlayerPickup
Fires when a player picks up this weapon. (!activator is the player.)
OnCacheInteraction
Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.